Hans-Kristian Arntzen
2767257adc
MSL: Do not declare array of UBO/SSBO as spvUnsafeArray<T>.
...
There is no need for these to be copied, and cuts down on template
stamping bloat.
2019-10-26 16:10:08 +02:00
Lukas Hermanns
7ad0a84778
Updates for pull request #1162
2019-09-24 14:35:25 -04:00
Lukas Hermanns
cb3ecb9e1b
Updated reference Metal shaders.
2019-09-17 15:11:19 -04:00
Hans-Kristian Arntzen
e2c95bdcbc
MSL: Rewrite how resource indices are fallback-assigned.
...
We used to use the Binding decoration for this, but this method is
hopelessly broken. If no explicit MSL resource remapping exists, we
remap automatically in a manner which should always "just work".
2019-06-21 12:54:08 +02:00
Hans-Kristian Arntzen
ee395afa83
MSL: Emit proper name for optimized UBO/SSBO arrays.
2019-02-25 11:09:00 +01:00