Hans-Kristian Arntzen
dd603eab58
Support spec constant array size in blocks.
...
Won't really be correct if the spec constant is changed outside
SPIRV-Cross, but nothing we can do about that, really.
2018-02-23 15:11:45 +01:00
Hans-Kristian Arntzen
a04bdcc7f7
Handle overloaded functions which share the same OpName.
...
Awkward, but legal SPIR-V.
2018-02-23 14:15:51 +01:00
Hans-Kristian Arntzen
047ad7df0f
Support special float constants (NaN/Inf).
2018-02-23 13:06:20 +01:00
Hans-Kristian Arntzen
fb3f92a3ff
Overhaul clip/cull distance support in GLSL.
2018-02-22 14:36:50 +01:00
Hans-Kristian Arntzen
1a2e4de7a5
Add test for texelFetch without sampler.
2018-02-21 13:45:59 +01:00
Hans-Kristian Arntzen
8a3bef2bd6
Add OpFRem tests.
2018-02-15 13:36:59 +01:00
Hans-Kristian Arntzen
843e34b604
Add IsFrontFace support to HLSL.
2018-02-15 12:42:56 +01:00
Hans-Kristian Arntzen
636cc30088
Fix case where hoisted temporaries were used before being declared.
2018-02-15 10:52:56 +01:00
Hans-Kristian Arntzen
00ccd590ee
Return arrays in HLSL/MSL by writing to an output variable instead.
2018-02-08 12:22:08 +01:00
Hans-Kristian Arntzen
9fa91f7e1c
Support returning arrays from functions in GLSL/MSL.
...
Not possible in HLSL apparently, need workaround ...
2018-02-08 12:22:08 +01:00
Hans-Kristian Arntzen
5d9df6a31c
Do not declare constant composites inline in HLSL.
...
Move arrays and structs out to their own global static constants.
Also, replace illegal names in HLSL as well.
2018-02-02 10:12:26 +01:00
Hans-Kristian Arntzen
8841f15283
Fix case where loop header branches into continue block.
2018-02-01 10:00:16 +01:00
Hans-Kristian Arntzen
6714a9fa23
Need to sort declared temporaries to ensure stable output.
2018-01-29 10:24:15 +01:00
Hans-Kristian Arntzen
b3f6e3de8e
Fix CFG::update_common_dominator.
...
The algorithm was too conservative causing lots of unnecessary
temporaries to be created.
2018-01-24 20:32:11 +01:00
Hans-Kristian Arntzen
09f550f718
Handle exponential explosion of code-gen during first phase of compile.
...
Certain patterns with OpVectorShuffle (and probably others) will cascade
to so large, that they can cause OOM. After we have observed
force_recompile, don't spend unnecessary memory emitting code which will
never be used.
2018-01-24 18:12:41 +01:00
Hans-Kristian Arntzen
af0a887997
Add test for false loop init.
...
Clean up how for loop variables are declared.
2018-01-23 21:15:09 +01:00
Hans-Kristian Arntzen
d0ce948df4
Do not merge swizzles for anything other than vectors.
2018-01-22 09:52:57 +01:00
Hans-Kristian Arntzen
7d223b8987
Fix CFG for forwarded temporaries.
...
Forwarded temporaries would never declare a temporary.
Figure out all result types ahead of time so we can deal with those
temporaries as well.
2018-01-18 12:11:33 +01:00
Hans-Kristian Arntzen
b902d5400c
Do not use inline for-loop initializers with different types.
2018-01-16 10:27:58 +01:00
Hans-Kristian Arntzen
0f4adaa09d
Handle OpUnreachable in code-gen.
...
Forgot to add it to emit_block_chain. It should just be a noop.
2018-01-15 09:35:09 +01:00
Hans-Kristian Arntzen
d4e470babd
Analyze the CFG for temporaries as well.
...
Normally, temporary declaration must dominate any use of it,
so we generally did not need to analyze the CFG for these variables,
but there is an edge case where you have an inliner doing:
do {
create_temporary;
break;
} while(0);
use_temporary;
The inside of the loop dominates the outer scope, but we cannot emit
code like this in GLSL, so make sure we hoist these temporaries outside
the "loop".
2018-01-12 10:56:11 +01:00
Hans-Kristian Arntzen
27ad8c0922
Add more exhaustive test for barrier handling.
2018-01-09 12:26:46 +01:00
Hans-Kristian Arntzen
166eed8c18
Add test shaders for barriers.
2018-01-09 12:19:31 +01:00
Hans-Kristian Arntzen
7bb8874b43
Optimize away redundant barriers.
2018-01-09 12:17:38 +01:00
Hans-Kristian Arntzen
9c72aa00c9
Overhaul barrier handling in GLSL.
2018-01-09 12:07:07 +01:00
Hans-Kristian Arntzen
23f0abf112
Update tests for struct flattening.
2018-01-09 10:40:34 +01:00
Hans-Kristian Arntzen
9bdfd7025e
Fix tessellation control shaders from HLSL.
...
Need to take into account that gl_Position[i] needs to be rewritten as
gl_out[i].gl_Position instead.
2018-01-04 16:22:44 +01:00
Hans-Kristian Arntzen
41ffb1064e
Add basic test for viewport-index builtin.
2018-01-04 13:51:05 +01:00
Hans-Kristian Arntzen
2e68675ef7
Support mediump in desktop Vulkan GLSL.
2017-12-06 10:25:58 +01:00
Hans-Kristian Arntzen
6d7af5c83c
Add test for continue block lifting.
2017-12-05 17:44:52 +01:00
Hans-Kristian Arntzen
4a9d3cebd0
Merge pull request #355 from KhronosGroup/fix-345
...
Improve handling of block name declaration in GLSL.
2017-12-02 13:01:32 +01:00
Hans-Kristian Arntzen
3c52771aee
Make sure image integer coords are int, not uint.
...
HLSL can emit uint here.
2017-12-01 15:02:50 +01:00
Hans-Kristian Arntzen
2c90ea3acc
Improve handling of block name declaration in GLSL.
...
HLSL UAVs are a bit annoying because they can share block types,
so reflection becomes rather awkward. Sometimes we will need to make
some nasty fallbacks, so add a reflection interface which lets you query
post-shader compile which names was actually declared in the shader.
2017-12-01 14:30:10 +01:00
Hans-Kristian Arntzen
c64c3de01f
Add new optimized test shaders.
2017-11-23 09:59:25 +01:00
Hans-Kristian Arntzen
65cd417630
Do not hoist OpUndef variables.
2017-11-23 09:59:25 +01:00
Hans-Kristian Arntzen
3ce6b2a23b
Make bitfield test noopt for now.
...
SPIRV-Tools trips assertion.
2017-11-23 09:59:25 +01:00
Hans-Kristian Arntzen
7238e57933
Enforce stable order for dominated phi variables.
2017-11-23 09:59:25 +01:00
Hans-Kristian Arntzen
c52776af78
Update to correct SPIRV-Tools revision.
2017-11-23 09:59:21 +01:00
Hans-Kristian Arntzen
b39e829fc2
Add reference output for --opt.
2017-11-23 09:50:11 +01:00