Hans-Kristian Arntzen
146ea76f52
Add test shader for subgroup.
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Update SPIRV-Tools/glslang commits.
Use vulkan1.1 environment for testing.
Found new "errors" in SPIRV-Tools, so disable validation on those shaders
for now.
2018-04-11 10:29:47 +02:00
Hans-Kristian Arntzen
c1947aa447
Update glslang/SPIRV-Tools on Travis.
2018-03-24 04:16:18 +01:00
Hans-Kristian Arntzen
5a746ba941
Split checkout and build on Travis CI.
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Seems to be getting timeouts.
2018-03-12 18:25:44 +01:00
Hans-Kristian Arntzen
e8e58844d4
Rewrite everything to use Bitset rather than uint64_t.
2018-03-12 13:24:14 +01:00
Hans-Kristian Arntzen
18f60ed9a9
Update glslang.
...
Not SPIRV-Tools yet, mis-optimizes many shaders which used to work fine.
2018-01-09 10:37:12 +01:00
Hans-Kristian Arntzen
918b451b7e
Explicitly use Unix Makefiles when building on Windows.
2017-12-11 13:22:55 +01:00
Hans-Kristian Arntzen
e6ea63cdfd
Add some convenience scripts for running tests.
2017-12-05 10:25:04 +01:00