Lukas Hermanns
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7ad0a84778
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Updates for pull request #1162
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2019-09-24 14:35:25 -04:00 |
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Lukas Hermanns
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cb3ecb9e1b
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Updated reference Metal shaders.
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2019-09-17 15:11:19 -04:00 |
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Mark Satterthwaite
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564cb3c08d
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Update the Metal shaders to account for changes in the shader compilation.
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2019-09-11 15:06:05 -04:00 |
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Hans-Kristian Arntzen
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b114889102
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Only declare typed initializer list for non-array types.
Also, cleanup now redundant constant_expression virtualization for MSL.
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2018-09-10 10:04:17 +02:00 |
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Hans-Kristian Arntzen
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af290ede87
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Remove some redundant spvArrayCopy declarations.
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2018-07-05 14:43:12 +02:00 |
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Hans-Kristian Arntzen
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d29f48ef06
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Deduce constant LUTs from read-write variables.
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2018-07-05 13:25:57 +02:00 |
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Hans-Kristian Arntzen
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c9db3e5521
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Overload on constant storage.
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2018-02-08 17:58:46 +01:00 |
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Hans-Kristian Arntzen
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b2c9487b0f
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Attempt to deduce constant/thread storage.
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2018-02-08 17:07:50 +01:00 |
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Hans-Kristian Arntzen
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1a9c960058
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MSL cannot declare inline arrays except in certain cases.
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2018-02-08 13:06:29 +01:00 |
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Bill Hollings
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e83e2b2217
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CompilerMSL support and tests for OpUndef.
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2017-11-15 22:44:42 -05:00 |
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