Commit Graph

27 Commits

Author SHA1 Message Date
Hans-Kristian Arntzen
23889f7b87 GLSL: Support std430 in UBOs with scalar layout. 2019-05-28 12:22:44 +02:00
Hans-Kristian Arntzen
3186701739 GLSL: Support GL_EXT_nonuniform_qualifier. 2019-05-02 11:15:51 +02:00
Hans-Kristian Arntzen
0474848d4a GLSL: Support emitting push constant block as a plain UBO. 2019-03-19 10:58:52 +01:00
Hans-Kristian Arntzen
2ed171e525 GLSL/MSL: Implement 8-bit part of VK_KHR_shader_float16_int8.
Storage was in place already, so mostly just dealing with bitcasts and
constants.

Simplies some of the bitcasting logic, and this exposed some bugs in the
implementation. Refactor to use correct width integers with explicit bitcast opcodes.
2019-01-30 15:45:24 +01:00
Hans-Kristian Arntzen
4e7777c443 Update to latest glslang/SPIRV-Tools.
Fix various bugs along the way.
2019-01-30 13:41:57 +01:00
Hans-Kristian Arntzen
62db535b3f Update tests. 2018-11-01 11:23:48 +01:00
Grigory Dzhavadyan
a5d82d1138 Alter the handling of spec consts in non-Vulkan GLSL
Previously, when generating non-Vulkan GLSL, each use of a spec constant
would be subsituted for its default value and the declaration of the constant
itself would be omitted completely.

This change slightly alters this behavior. The uses of the constant are kept,
as well as the declaration, although the latter is stripped of the layout
qualifier. The declaration is also prepended with the following code:

    #ifndef <constant name>_value
    #define <constant name> <default constant value>
    #endif

and the constant itself now looks like

    const <constant type> <constant name> = <constant name>_value;

The rationale for this change is that it gives the user a way to provide
custom values for specialization constants even when the target does not
support them.
2018-11-01 00:39:09 -07:00
Hans-Kristian Arntzen
ffa9133d77 Support ternary expressions in OpSpecConstantOp. 2018-06-25 09:49:13 +02:00
Hans-Kristian Arntzen
17be3c652f Deal with fake overloads when using combined image samplers. 2018-05-02 10:36:00 +02:00
Hans-Kristian Arntzen
f56433b802 Add new tests for combined arrays of sampler + image. 2018-04-23 12:28:05 +02:00
Hans-Kristian Arntzen
e7bf8d2f48 Refactor out noopt shaders to their own folders.
Makes maintenance easier with less clutter.
2018-03-13 10:39:49 +01:00
Hans-Kristian Arntzen
9fbd8b789e Update tests for latest SPIRV-Tools and glslang. 2018-03-12 15:11:55 +01:00
Hans-Kristian Arntzen
dd603eab58 Support spec constant array size in blocks.
Won't really be correct if the spec constant is changed outside
SPIRV-Cross, but nothing we can do about that, really.
2018-02-23 15:11:45 +01:00
Hans-Kristian Arntzen
2e68675ef7 Support mediump in desktop Vulkan GLSL. 2017-12-06 10:25:58 +01:00
Hans-Kristian Arntzen
c8d60914c4 Add support for SampleId/SampleMask/SamplePosition builtins. 2017-07-24 10:07:31 +02:00
Hans-Kristian Arntzen
de33d89074 Add explicit in/out locations everywhere.
Needed for newer glslang. With Vulkan semantics for SPIR-V, all
locations must be explicitly defined.
2017-06-21 09:39:08 +02:00
Hans-Kristian Arntzen
89d57e15ba Add test case for combined depth image sampler in GLSL. 2017-05-06 13:56:45 +02:00
Hans-Kristian Arntzen
0e7c33ff81 Update glslang to latest on Travis.
Fix a lingering bug with OpSelect and boolean mix().
2017-02-11 10:52:34 +01:00
Hans-Kristian Arntzen
e67f6f85a4 Defer parenthesis generation until needed.
Previously, we would generate parentheses proactively when generating
binary ops, however, this leads to uglier code and hits warnings in
compilers when used as a conditional.
2016-12-05 10:56:54 +01:00
Hans-Kristian Arntzen
5d4bb687bc Support arrays which have spec constant size.
The size of an array can be a specialization constant or a spec constant
op. This complicates things quite a lot.

Reflection becomes very painful in the presence of expressions instead
of literals so add a new array which expresses this.

It is unlikely that we will need to do accurate reflection of interface
types which have specialization constant size.

SSBOs and UBOs will for now throw exception if a dynamic size is used since it
is very difficult to know the real size.
2016-10-03 17:17:11 +02:00
Hans-Kristian Arntzen
7e8afa872b Implement OpSpecConstantOp.
The details here get quite hairy, and it's not complete as not all
functionality is implemented in glslang yet.
2016-10-03 15:54:02 +02:00
Hans-Kristian Arntzen
3c5f55cde1 Add special test for more coverage in combined image sampler. 2016-09-11 13:41:38 +02:00
Hans-Kristian Arntzen
50839910a2 Separate image samplers are compatible now. 2016-09-11 13:26:03 +02:00
Hans-Kristian Arntzen
fab9ee8adf Update separate sampler test. 2016-09-11 13:23:38 +02:00
Hans-Kristian Arntzen
3265e1fc3f Implement subpassInputMS loading. 2016-07-11 13:36:11 +02:00
Hans-Kristian Arntzen
4739d16e98 Remove workaround for overly conservative memory barriers.
This is now fixed in ESSL 3.10 backend of glslang, so we can remove the old workaround
of dropping full memory barriers.

Also fixes unrelated issue which newer glslang detects.
2016-05-28 11:46:33 +02:00
Hans-Kristian Arntzen
8869a167d6 Drop --vulkan flag to test_shaders.py
We can infer shader types from file extensions.
2016-05-11 20:02:31 +02:00