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SPIRV-Cross
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Hans-Kristian Arntzen
026a167549
MSL: New SDK errors out on cull distance.
...
Not supported, so just ignore this test for now, it should not have compiled in the first place.
2019-06-14 12:12:40 +02:00
Chip Davis
56a9b73685
Add test cases for SPV_KHR_shader_draw_parameters.
2018-08-29 12:04:29 -05:00
Bill Hollings
27d4af75a0
Revert to not forcing gl_in/gl_out block for MSL, and add MSL gl_ClipDistance tests.
2018-01-08 16:18:34 -05:00