James Ross-Gowan
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02e6be7288
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Fix texture GatherRed/Green/etc. methods for SM 5.0
Unlike GLSL, the component is selected by calling a specific method.
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2017-09-12 07:20:01 +10:00 |
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Hans-Kristian Arntzen
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100e9d34b8
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HLSL: Basic support for separate image/samplers.
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2017-05-06 12:39:04 +02:00 |
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Robert Konrad
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bb9dbd4149
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Support texelFetch in HLSL
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2017-04-24 11:08:55 +02:00 |
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Robert Konrad
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7d8be83cb3
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Support shadow sampling in HLSL
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2017-04-21 17:52:04 +02:00 |
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Robert Konrad
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585339f3cd
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Test HLSL cube maps
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2017-04-21 14:55:01 +02:00 |
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Robert Konrad
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9020c48076
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Support and test 1D and 3D textures in HLSL4/5
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2017-04-21 14:05:17 +02:00 |
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Robert Konrad
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23d993546c
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Add texture sampling HLSL test
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2017-04-21 11:46:10 +02:00 |
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