rdb
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e8c500ceef
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GLSL: Fix support for textureLod in legacy vertex shaders
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2020-11-06 16:37:27 +01:00 |
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Hans-Kristian Arntzen
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2d43103a55
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GLSL: Support multi-level struct flattening for I/O.
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2020-07-03 14:38:51 +02:00 |
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Hans-Kristian Arntzen
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70f17142de
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GLSL: Fix nested legacy switch workarounds.
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2020-06-30 12:02:24 +02:00 |
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Hans-Kristian Arntzen
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4d79d634f5
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GLSL: Implement switch on ESSL 1.0.
Cannot use switch on legacy ESSL, fallback to plain branches.
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2020-06-29 13:35:46 +02:00 |
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Hans-Kristian Arntzen
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3ca8bc5e0d
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Support fma() in older GLSL targets.
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2019-04-08 10:38:32 +02:00 |
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Hans-Kristian Arntzen
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23f0abf112
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Update tests for struct flattening.
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2018-01-09 10:40:34 +01:00 |
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Hans-Kristian Arntzen
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b39e829fc2
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Add reference output for --opt.
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2017-11-23 09:50:11 +01:00 |
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