Hans-Kristian Arntzen
d24f41f1d5
Update dependencies.
2022-09-02 14:58:04 +02:00
Hans-Kristian Arntzen
0aedc7d128
Roll dependencies.
2022-05-27 13:28:25 +02:00
Hans-Kristian Arntzen
ef6bde6580
Do not forward expressions which carry a huge amount of dependencies.
...
Need to force temporaries eventually, or compilers have a tendency to
explode.
2022-01-17 13:45:12 +01:00
dan sinclair
3d01d1bf50
Roll SPIRV-Tools, SPIRV-Headers and GLSLang.
...
This CL rolls the various dependencies and updates the test files.
2020-05-21 15:21:41 -04:00
Dan Sinclair
7ec16b64c8
Roll GLSLang, SPIRV-Tools and SPIRV-Headers
...
This CL rolls the various dependencies of SPIRV-Cross and updates the
tests as needed.
2020-02-19 10:13:52 -05:00
Hans-Kristian Arntzen
d1479f871a
MSL: Do not generate UnsafeArray<> for any array inside buffer objects.
...
This avoids a lot of huge code changes.
Arrays generally cannot be copied in and out of buffers, at least no
compiler frontend seems to do it.
Also avoids a lot of issues surrounding packed vectors and matrices.
2019-10-24 12:22:30 +02:00
Lukas Hermanns
c236ca4572
Moved all UE4 test shaders into 'shaders-ue4/' folder.
2019-10-23 17:39:05 -04:00