#version 450 layout(binding = 0, rgba8) uniform image2DMS uImage; layout(binding = 1, rgba8) uniform image2DMSArray uImageArray; void main() { vec4 _29 = imageLoad(uImageArray, ivec3(1, 2, 4), 3); imageStore(uImage, ivec2(2, 3), 1, imageLoad(uImage, ivec2(1, 2), 2)); imageStore(uImageArray, ivec3(2, 3, 7), 1, _29); }