#pragma clang diagnostic ignored "-Wmissing-prototypes" #pragma clang diagnostic ignored "-Wmissing-braces" #include #include using namespace metal; template struct spvUnsafeArray { T elements[Num ? Num : 1]; thread T& operator [] (size_t pos) thread { return elements[pos]; } constexpr const thread T& operator [] (size_t pos) const thread { return elements[pos]; } device T& operator [] (size_t pos) device { return elements[pos]; } constexpr const device T& operator [] (size_t pos) const device { return elements[pos]; } constexpr const constant T& operator [] (size_t pos) const constant { return elements[pos]; } threadgroup T& operator [] (size_t pos) threadgroup { return elements[pos]; } constexpr const threadgroup T& operator [] (size_t pos) const threadgroup { return elements[pos]; } }; struct main0_out { float4 gl_Position; }; struct main0_patchOut { spvUnsafeArray pFoo; }; struct main0_in { spvUnsafeArray iFoo; float4 ipFoo; }; template inline void spvArrayCopyFromConstantToStack1(thread T (&dst)[A], constant T (&src)[A]) { for (uint i = 0; i < A; i++) { dst[i] = src[i]; } } template inline void spvArrayCopyFromConstantToThreadGroup1(threadgroup T (&dst)[A], constant T (&src)[A]) { for (uint i = 0; i < A; i++) { dst[i] = src[i]; } } template inline void spvArrayCopyFromStackToStack1(thread T (&dst)[A], thread const T (&src)[A]) { for (uint i = 0; i < A; i++) { dst[i] = src[i]; } } template inline void spvArrayCopyFromStackToThreadGroup1(threadgroup T (&dst)[A], thread const T (&src)[A]) { for (uint i = 0; i < A; i++) { dst[i] = src[i]; } } template inline void spvArrayCopyFromThreadGroupToStack1(thread T (&dst)[A], threadgroup const T (&src)[A]) { for (uint i = 0; i < A; i++) { dst[i] = src[i]; } } template inline void spvArrayCopyFromThreadGroupToThreadGroup1(threadgroup T (&dst)[A], threadgroup const T (&src)[A]) { for (uint i = 0; i < A; i++) { dst[i] = src[i]; } } template inline void spvArrayCopyFromDeviceToDevice1(device T (&dst)[A], device const T (&src)[A]) { for (uint i = 0; i < A; i++) { dst[i] = src[i]; } } template inline void spvArrayCopyFromConstantToDevice1(device T (&dst)[A], constant T (&src)[A]) { for (uint i = 0; i < A; i++) { dst[i] = src[i]; } } template inline void spvArrayCopyFromStackToDevice1(device T (&dst)[A], thread const T (&src)[A]) { for (uint i = 0; i < A; i++) { dst[i] = src[i]; } } template inline void spvArrayCopyFromThreadGroupToDevice1(device T (&dst)[A], threadgroup const T (&src)[A]) { for (uint i = 0; i < A; i++) { dst[i] = src[i]; } } template inline void spvArrayCopyFromDeviceToStack1(thread T (&dst)[A], device const T (&src)[A]) { for (uint i = 0; i < A; i++) { dst[i] = src[i]; } } template inline void spvArrayCopyFromDeviceToThreadGroup1(threadgroup T (&dst)[A], device const T (&src)[A]) { for (uint i = 0; i < A; i++) { dst[i] = src[i]; } } kernel void main0(uint3 gl_GlobalInvocationID [[thread_position_in_grid]], device main0_out* spvOut [[buffer(28)]], constant uint* spvIndirectParams [[buffer(29)]], device main0_patchOut* spvPatchOut [[buffer(27)]], device MTLQuadTessellationFactorsHalf* spvTessLevel [[buffer(26)]], device main0_in* spvIn [[buffer(22)]]) { device main0_out* gl_out = &spvOut[gl_GlobalInvocationID.x - gl_GlobalInvocationID.x % 4]; threadgroup float4 spvStorageFoo[8][4][2]; threadgroup float4 (&Foo)[4][2] = spvStorageFoo[(gl_GlobalInvocationID.x / 4) % 8]; device main0_patchOut& patchOut = spvPatchOut[gl_GlobalInvocationID.x / 4]; device main0_in* gl_in = &spvIn[min(gl_GlobalInvocationID.x / 4, spvIndirectParams[1] - 1) * spvIndirectParams[0]]; uint gl_InvocationID = gl_GlobalInvocationID.x % 4; uint gl_PrimitiveID = min(gl_GlobalInvocationID.x / 4, spvIndirectParams[1] - 1); gl_out[gl_InvocationID].gl_Position = float4(1.0); spvArrayCopyFromDeviceToThreadGroup1(Foo[gl_InvocationID], gl_in[gl_InvocationID].iFoo.elements); if (gl_InvocationID == 0) { spvUnsafeArray _56 = spvUnsafeArray({ gl_in[0].ipFoo, gl_in[1].ipFoo }); patchOut.pFoo = _56; } }