static const float _17[5] = { 1.0f, 2.0f, 3.0f, 4.0f, 5.0f }; static float4 FragColor; struct SPIRV_Cross_Output { float4 FragColor : SV_Target0; }; void frag_main() { for (int _46 = 0; _46 < 4; ) { int _33 = _46 + 1; FragColor += _17[_33].xxxx; _46 = _33; continue; } } SPIRV_Cross_Output main() { frag_main(); SPIRV_Cross_Output stage_output; stage_output.FragColor = FragColor; return stage_output; }