static const uint3 gl_WorkGroupSize = uint3(1u, 1u, 1u); RWByteAddressBuffer _10 : register(u0); cbuffer SPIRV_Cross_NumWorkgroups : register(b0) { uint3 SPIRV_Cross_NumWorkgroups_1_count : packoffset(c0); }; void comp_main() { _10.Store3(0, SPIRV_Cross_NumWorkgroups_1_count); } [numthreads(1, 1, 1)] void main() { comp_main(); }