#version 310 es layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; layout(binding = 0, std430) restrict buffer _3 { ivec4 _0; uvec4 _1; } _5; layout(binding = 1, std430) restrict buffer _4 { uvec4 _0; ivec4 _1; } _6; void main() { _6._0 = _5._1 + uvec4(_5._0); _6._0 = uvec4(_5._0) + _5._1; _6._0 = _5._1 + _5._1; _6._0 = uvec4(_5._0 + _5._0); _6._1 = ivec4(_5._1 + _5._1); _6._1 = _5._0 + _5._0; _6._1 = ivec4(_5._1) + _5._0; _6._1 = _5._0 + ivec4(_5._1); }