#include #include using namespace metal; struct SSBOScalar { float2 a; packed_float3 b; packed_float3 c; float3 d; }; kernel void main0(device SSBOScalar& _4 [[buffer(0)]]) { float3 _23 = float3(_4.b); float3 _24 = _23; _24.z = 2.0; _4.a = _23.xy * _23.z; _4.b = _24; }