#version 450 layout(rgba8, binding = 0) uniform image2DMS uImage; layout(rgba8, binding = 1) uniform image2DMSArray uImageArray; void main() { vec4 a = imageLoad(uImage, ivec2(1, 2), 2); vec4 b = imageLoad(uImageArray, ivec3(1, 2, 4), 3); imageStore(uImage, ivec2(2, 3), 1, a); imageStore(uImageArray, ivec3(2, 3, 7), 1, b); }