#version 310 es layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; layout(binding = 0, std430) buffer _3_5 { ivec4 _m0; uvec4 _m1; } _5; layout(binding = 1, std430) buffer _4_6 { uvec4 _m0; ivec4 _m1; } _6; void main() { ivec4 _30 = _5._m0; uvec4 _31 = _5._m1; bvec4 _34 = equal(ivec4(_31), _30); bvec4 _35 = equal(_30, ivec4(_31)); bvec4 _36 = equal(_31, _31); bvec4 _37 = equal(_30, _30); _6._m0 = mix(uvec4(0u), uvec4(1u), _34); _6._m0 = mix(uvec4(0u), uvec4(1u), _35); _6._m0 = mix(uvec4(0u), uvec4(1u), _36); _6._m0 = mix(uvec4(0u), uvec4(1u), _37); _6._m1 = mix(ivec4(0), ivec4(1), _34); _6._m1 = mix(ivec4(0), ivec4(1), _35); _6._m1 = mix(ivec4(0), ivec4(1), _36); _6._m1 = mix(ivec4(0), ivec4(1), _37); }