language: cpp os: - linux - osx osx_image: xcode8.2 # Use Ubuntu 14.04 LTS (Trusty) as the Linux testing environment. sudo: required dist: trusty # We check out glslang and SPIRV-Tools at specific revisions to avoid test output mismatches env: - GLSLANG_REV=f0bc598dd7871689f25514b22a82f7455d762bef SPIRV_TOOLS_REV=40e9c60ffea56f45f388835e6945b01d4d8b022d before_script: - if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then brew install python3; fi - git clone https://github.com/KhronosGroup/glslang.git glslang - git clone https://github.com/KhronosGroup/SPIRV-Tools SPIRV-Tools - git clone https://github.com/KhronosGroup/SPIRV-Headers.git SPIRV-Tools/external/spirv-headers script: - git -C glslang checkout $GLSLANG_REV - git -C SPIRV-Tools checkout $SPIRV_TOOLS_REV - cd glslang && cmake . && make -j2 && cd .. - cd SPIRV-Tools && cmake . && make -j2 && cd .. - make -j2 - PATH=./glslang/StandAlone:./SPIRV-Tools/tools:$PATH - ./test_shaders.py shaders - ./test_shaders.py --msl shaders-msl - ./test_shaders.py --hlsl shaders-hlsl