#include #include using namespace metal; struct _3 { int4 _m0; uint4 _m1; }; struct _4 { uint4 _m0; int4 _m1; }; kernel void main0(device _3& restrict _5 [[buffer(0)]], device _4& restrict _6 [[buffer(1)]]) { _6._m0 = _5._m1 + uint4(_5._m0); _6._m0 = uint4(_5._m0) + _5._m1; _6._m0 = _5._m1 + _5._m1; _6._m0 = uint4(_5._m0 + _5._m0); _6._m1 = int4(_5._m1 + _5._m1); _6._m1 = _5._m0 + _5._m0; _6._m1 = int4(_5._m1) + _5._m0; _6._m1 = _5._m0 + int4(_5._m1); }