RWByteAddressBuffer _10 : register(u0); cbuffer SPIRV_Cross_NumWorkgroups : register(b0) { uint3 SPIRV_Cross_NumWorkgroups_1_count : packoffset(c0); }; static uint3 gl_WorkGroupID; struct SPIRV_Cross_Input { uint3 gl_WorkGroupID : SV_GroupID; }; void comp_main() { _10.Store3(0, SPIRV_Cross_NumWorkgroups_1_count + gl_WorkGroupID); } [numthreads(1, 1, 1)] void main(SPIRV_Cross_Input stage_input) { gl_WorkGroupID = stage_input.gl_WorkGroupID; comp_main(); }