#include #include using namespace metal; struct type_View { float4x4 View_TranslatedWorldToClip; float4x4 View_WorldToClip; float4x4 View_TranslatedWorldToView; float4x4 View_ViewToTranslatedWorld; float4x4 View_TranslatedWorldToCameraView; float4x4 View_CameraViewToTranslatedWorld; float4x4 View_ViewToClip; float4x4 View_ViewToClipNoAA; float4x4 View_ClipToView; float4x4 View_ClipToTranslatedWorld; float4x4 View_SVPositionToTranslatedWorld; float4x4 View_ScreenToWorld; float4x4 View_ScreenToTranslatedWorld; packed_float3 View_ViewForward; float PrePadding_View_844; packed_float3 View_ViewUp; float PrePadding_View_860; packed_float3 View_ViewRight; float PrePadding_View_876; packed_float3 View_HMDViewNoRollUp; float PrePadding_View_892; packed_float3 View_HMDViewNoRollRight; float PrePadding_View_908; float4 View_InvDeviceZToWorldZTransform; float4 View_ScreenPositionScaleBias; packed_float3 View_WorldCameraOrigin; float PrePadding_View_956; packed_float3 View_TranslatedWorldCameraOrigin; float PrePadding_View_972; packed_float3 View_WorldViewOrigin; float PrePadding_View_988; packed_float3 View_PreViewTranslation; float PrePadding_View_1004; float4x4 View_PrevProjection; float4x4 View_PrevViewProj; float4x4 View_PrevViewRotationProj; float4x4 View_PrevViewToClip; float4x4 View_PrevClipToView; float4x4 View_PrevTranslatedWorldToClip; float4x4 View_PrevTranslatedWorldToView; float4x4 View_PrevViewToTranslatedWorld; float4x4 View_PrevTranslatedWorldToCameraView; float4x4 View_PrevCameraViewToTranslatedWorld; packed_float3 View_PrevWorldCameraOrigin; float PrePadding_View_1660; packed_float3 View_PrevWorldViewOrigin; float PrePadding_View_1676; packed_float3 View_PrevPreViewTranslation; float PrePadding_View_1692; float4x4 View_PrevInvViewProj; float4x4 View_PrevScreenToTranslatedWorld; float4x4 View_ClipToPrevClip; float4 View_TemporalAAJitter; float4 View_GlobalClippingPlane; float2 View_FieldOfViewWideAngles; float2 View_PrevFieldOfViewWideAngles; float4 View_ViewRectMin; float4 View_ViewSizeAndInvSize; float4 View_BufferSizeAndInvSize; float4 View_BufferBilinearUVMinMax; int View_NumSceneColorMSAASamples; float View_PreExposure; float View_OneOverPreExposure; float PrePadding_View_2012; float4 View_DiffuseOverrideParameter; float4 View_SpecularOverrideParameter; float4 View_NormalOverrideParameter; float2 View_RoughnessOverrideParameter; float View_PrevFrameGameTime; float View_PrevFrameRealTime; float View_OutOfBoundsMask; float PrePadding_View_2084; float PrePadding_View_2088; float PrePadding_View_2092; packed_float3 View_WorldCameraMovementSinceLastFrame; float View_CullingSign; float View_NearPlane; float View_AdaptiveTessellationFactor; float View_GameTime; float View_RealTime; float View_DeltaTime; float View_MaterialTextureMipBias; float View_MaterialTextureDerivativeMultiply; uint View_Random; uint View_FrameNumber; uint View_StateFrameIndexMod8; uint View_StateFrameIndex; float View_CameraCut; float View_UnlitViewmodeMask; float PrePadding_View_2164; float PrePadding_View_2168; float PrePadding_View_2172; float4 View_DirectionalLightColor; packed_float3 View_DirectionalLightDirection; float PrePadding_View_2204; float4 View_TranslucencyLightingVolumeMin[2]; float4 View_TranslucencyLightingVolumeInvSize[2]; float4 View_TemporalAAParams; float4 View_CircleDOFParams; float View_DepthOfFieldSensorWidth; float View_DepthOfFieldFocalDistance; float View_DepthOfFieldScale; float View_DepthOfFieldFocalLength; float View_DepthOfFieldFocalRegion; float View_DepthOfFieldNearTransitionRegion; float View_DepthOfFieldFarTransitionRegion; float View_MotionBlurNormalizedToPixel; float View_bSubsurfacePostprocessEnabled; float View_GeneralPurposeTweak; float View_DemosaicVposOffset; float PrePadding_View_2348; packed_float3 View_IndirectLightingColorScale; float View_HDR32bppEncodingMode; packed_float3 View_AtmosphericFogSunDirection; float View_AtmosphericFogSunPower; float View_AtmosphericFogPower; float View_AtmosphericFogDensityScale; float View_AtmosphericFogDensityOffset; float View_AtmosphericFogGroundOffset; float View_AtmosphericFogDistanceScale; float View_AtmosphericFogAltitudeScale; float View_AtmosphericFogHeightScaleRayleigh; float View_AtmosphericFogStartDistance; float View_AtmosphericFogDistanceOffset; float View_AtmosphericFogSunDiscScale; uint View_AtmosphericFogRenderMask; uint View_AtmosphericFogInscatterAltitudeSampleNum; float4 View_AtmosphericFogSunColor; packed_float3 View_NormalCurvatureToRoughnessScaleBias; float View_RenderingReflectionCaptureMask; float4 View_AmbientCubemapTint; float View_AmbientCubemapIntensity; float View_SkyLightParameters; float PrePadding_View_2488; float PrePadding_View_2492; float4 View_SkyLightColor; float4 View_SkyIrradianceEnvironmentMap[7]; float View_MobilePreviewMode; float View_HMDEyePaddingOffset; float View_ReflectionCubemapMaxMip; float View_ShowDecalsMask; uint View_DistanceFieldAOSpecularOcclusionMode; float View_IndirectCapsuleSelfShadowingIntensity; float PrePadding_View_2648; float PrePadding_View_2652; packed_float3 View_ReflectionEnvironmentRoughnessMixingScaleBiasAndLargestWeight; int View_StereoPassIndex; float4 View_GlobalVolumeCenterAndExtent[4]; float4 View_GlobalVolumeWorldToUVAddAndMul[4]; float View_GlobalVolumeDimension; float View_GlobalVolumeTexelSize; float View_MaxGlobalDistance; float View_bCheckerboardSubsurfaceProfileRendering; packed_float3 View_VolumetricFogInvGridSize; float PrePadding_View_2828; packed_float3 View_VolumetricFogGridZParams; float PrePadding_View_2844; float2 View_VolumetricFogSVPosToVolumeUV; float View_VolumetricFogMaxDistance; float PrePadding_View_2860; packed_float3 View_VolumetricLightmapWorldToUVScale; float PrePadding_View_2876; packed_float3 View_VolumetricLightmapWorldToUVAdd; float PrePadding_View_2892; packed_float3 View_VolumetricLightmapIndirectionTextureSize; float View_VolumetricLightmapBrickSize; packed_float3 View_VolumetricLightmapBrickTexelSize; float View_StereoIPD; float View_IndirectLightingCacheShowFlag; float View_EyeToPixelSpreadAngle; }; struct type_StructuredBuffer_v4float { float4 _m0[1]; }; struct type_TranslucentBasePass { uint TranslucentBasePass_Shared_Forward_NumLocalLights; uint TranslucentBasePass_Shared_Forward_NumReflectionCaptures; uint TranslucentBasePass_Shared_Forward_HasDirectionalLight; uint TranslucentBasePass_Shared_Forward_NumGridCells; packed_int3 TranslucentBasePass_Shared_Forward_CulledGridSize; uint TranslucentBasePass_Shared_Forward_MaxCulledLightsPerCell; uint TranslucentBasePass_Shared_Forward_LightGridPixelSizeShift; uint PrePadding_TranslucentBasePass_Shared_Forward_36; uint PrePadding_TranslucentBasePass_Shared_Forward_40; uint PrePadding_TranslucentBasePass_Shared_Forward_44; packed_float3 TranslucentBasePass_Shared_Forward_LightGridZParams; float PrePadding_TranslucentBasePass_Shared_Forward_60; packed_float3 TranslucentBasePass_Shared_Forward_DirectionalLightDirection; float PrePadding_TranslucentBasePass_Shared_Forward_76; packed_float3 TranslucentBasePass_Shared_Forward_DirectionalLightColor; float TranslucentBasePass_Shared_Forward_DirectionalLightVolumetricScatteringIntensity; uint TranslucentBasePass_Shared_Forward_DirectionalLightShadowMapChannelMask; uint PrePadding_TranslucentBasePass_Shared_Forward_100; float2 TranslucentBasePass_Shared_Forward_DirectionalLightDistanceFadeMAD; uint TranslucentBasePass_Shared_Forward_NumDirectionalLightCascades; uint PrePadding_TranslucentBasePass_Shared_Forward_116; uint PrePadding_TranslucentBasePass_Shared_Forward_120; uint PrePadding_TranslucentBasePass_Shared_Forward_124; float4 TranslucentBasePass_Shared_Forward_CascadeEndDepths; float4x4 TranslucentBasePass_Shared_Forward_DirectionalLightWorldToShadowMatrix[4]; float4 TranslucentBasePass_Shared_Forward_DirectionalLightShadowmapMinMax[4]; float4 TranslucentBasePass_Shared_Forward_DirectionalLightShadowmapAtlasBufferSize; float TranslucentBasePass_Shared_Forward_DirectionalLightDepthBias; uint TranslucentBasePass_Shared_Forward_DirectionalLightUseStaticShadowing; uint PrePadding_TranslucentBasePass_Shared_Forward_488; uint PrePadding_TranslucentBasePass_Shared_Forward_492; float4 TranslucentBasePass_Shared_Forward_DirectionalLightStaticShadowBufferSize; float4x4 TranslucentBasePass_Shared_Forward_DirectionalLightWorldToStaticShadow; float PrePadding_TranslucentBasePass_Shared_ForwardISR_576; float PrePadding_TranslucentBasePass_Shared_ForwardISR_580; float PrePadding_TranslucentBasePass_Shared_ForwardISR_584; float PrePadding_TranslucentBasePass_Shared_ForwardISR_588; float PrePadding_TranslucentBasePass_Shared_ForwardISR_592; float PrePadding_TranslucentBasePass_Shared_ForwardISR_596; float PrePadding_TranslucentBasePass_Shared_ForwardISR_600; float PrePadding_TranslucentBasePass_Shared_ForwardISR_604; float PrePadding_TranslucentBasePass_Shared_ForwardISR_608; float PrePadding_TranslucentBasePass_Shared_ForwardISR_612; float PrePadding_TranslucentBasePass_Shared_ForwardISR_616; float PrePadding_TranslucentBasePass_Shared_ForwardISR_620; float PrePadding_TranslucentBasePass_Shared_ForwardISR_624; float PrePadding_TranslucentBasePass_Shared_ForwardISR_628; float PrePadding_TranslucentBasePass_Shared_ForwardISR_632; float PrePadding_TranslucentBasePass_Shared_ForwardISR_636; uint TranslucentBasePass_Shared_ForwardISR_NumLocalLights; uint TranslucentBasePass_Shared_ForwardISR_NumReflectionCaptures; uint TranslucentBasePass_Shared_ForwardISR_HasDirectionalLight; uint TranslucentBasePass_Shared_ForwardISR_NumGridCells; packed_int3 TranslucentBasePass_Shared_ForwardISR_CulledGridSize; uint TranslucentBasePass_Shared_ForwardISR_MaxCulledLightsPerCell; uint TranslucentBasePass_Shared_ForwardISR_LightGridPixelSizeShift; uint PrePadding_TranslucentBasePass_Shared_ForwardISR_676; uint PrePadding_TranslucentBasePass_Shared_ForwardISR_680; uint PrePadding_TranslucentBasePass_Shared_ForwardISR_684; packed_float3 TranslucentBasePass_Shared_ForwardISR_LightGridZParams; float PrePadding_TranslucentBasePass_Shared_ForwardISR_700; packed_float3 TranslucentBasePass_Shared_ForwardISR_DirectionalLightDirection; float PrePadding_TranslucentBasePass_Shared_ForwardISR_716; packed_float3 TranslucentBasePass_Shared_ForwardISR_DirectionalLightColor; float TranslucentBasePass_Shared_ForwardISR_DirectionalLightVolumetricScatteringIntensity; uint TranslucentBasePass_Shared_ForwardISR_DirectionalLightShadowMapChannelMask; uint PrePadding_TranslucentBasePass_Shared_ForwardISR_740; float2 TranslucentBasePass_Shared_ForwardISR_DirectionalLightDistanceFadeMAD; uint TranslucentBasePass_Shared_ForwardISR_NumDirectionalLightCascades; uint PrePadding_TranslucentBasePass_Shared_ForwardISR_756; uint PrePadding_TranslucentBasePass_Shared_ForwardISR_760; uint PrePadding_TranslucentBasePass_Shared_ForwardISR_764; float4 TranslucentBasePass_Shared_ForwardISR_CascadeEndDepths; float4x4 TranslucentBasePass_Shared_ForwardISR_DirectionalLightWorldToShadowMatrix[4]; float4 TranslucentBasePass_Shared_ForwardISR_DirectionalLightShadowmapMinMax[4]; float4 TranslucentBasePass_Shared_ForwardISR_DirectionalLightShadowmapAtlasBufferSize; float TranslucentBasePass_Shared_ForwardISR_DirectionalLightDepthBias; uint TranslucentBasePass_Shared_ForwardISR_DirectionalLightUseStaticShadowing; uint PrePadding_TranslucentBasePass_Shared_ForwardISR_1128; uint PrePadding_TranslucentBasePass_Shared_ForwardISR_1132; float4 TranslucentBasePass_Shared_ForwardISR_DirectionalLightStaticShadowBufferSize; float4x4 TranslucentBasePass_Shared_ForwardISR_DirectionalLightWorldToStaticShadow; float PrePadding_TranslucentBasePass_Shared_Reflection_1216; float PrePadding_TranslucentBasePass_Shared_Reflection_1220; float PrePadding_TranslucentBasePass_Shared_Reflection_1224; float PrePadding_TranslucentBasePass_Shared_Reflection_1228; float PrePadding_TranslucentBasePass_Shared_Reflection_1232; float PrePadding_TranslucentBasePass_Shared_Reflection_1236; float PrePadding_TranslucentBasePass_Shared_Reflection_1240; float PrePadding_TranslucentBasePass_Shared_Reflection_1244; float PrePadding_TranslucentBasePass_Shared_Reflection_1248; float PrePadding_TranslucentBasePass_Shared_Reflection_1252; float PrePadding_TranslucentBasePass_Shared_Reflection_1256; float PrePadding_TranslucentBasePass_Shared_Reflection_1260; float PrePadding_TranslucentBasePass_Shared_Reflection_1264; float PrePadding_TranslucentBasePass_Shared_Reflection_1268; float PrePadding_TranslucentBasePass_Shared_Reflection_1272; float PrePadding_TranslucentBasePass_Shared_Reflection_1276; float4 TranslucentBasePass_Shared_Reflection_SkyLightParameters; float TranslucentBasePass_Shared_Reflection_SkyLightCubemapBrightness; float PrePadding_TranslucentBasePass_Shared_PlanarReflection_1300; float PrePadding_TranslucentBasePass_Shared_PlanarReflection_1304; float PrePadding_TranslucentBasePass_Shared_PlanarReflection_1308; float PrePadding_TranslucentBasePass_Shared_PlanarReflection_1312; float PrePadding_TranslucentBasePass_Shared_PlanarReflection_1316; float PrePadding_TranslucentBasePass_Shared_PlanarReflection_1320; float PrePadding_TranslucentBasePass_Shared_PlanarReflection_1324; float PrePadding_TranslucentBasePass_Shared_PlanarReflection_1328; float PrePadding_TranslucentBasePass_Shared_PlanarReflection_1332; float PrePadding_TranslucentBasePass_Shared_PlanarReflection_1336; float PrePadding_TranslucentBasePass_Shared_PlanarReflection_1340; float PrePadding_TranslucentBasePass_Shared_PlanarReflection_1344; float PrePadding_TranslucentBasePass_Shared_PlanarReflection_1348; float PrePadding_TranslucentBasePass_Shared_PlanarReflection_1352; float PrePadding_TranslucentBasePass_Shared_PlanarReflection_1356; float4 TranslucentBasePass_Shared_PlanarReflection_ReflectionPlane; float4 TranslucentBasePass_Shared_PlanarReflection_PlanarReflectionOrigin; float4 TranslucentBasePass_Shared_PlanarReflection_PlanarReflectionXAxis; float4 TranslucentBasePass_Shared_PlanarReflection_PlanarReflectionYAxis; float3x4 TranslucentBasePass_Shared_PlanarReflection_InverseTransposeMirrorMatrix; packed_float3 TranslucentBasePass_Shared_PlanarReflection_PlanarReflectionParameters; float PrePadding_TranslucentBasePass_Shared_PlanarReflection_1484; float2 TranslucentBasePass_Shared_PlanarReflection_PlanarReflectionParameters2; float PrePadding_TranslucentBasePass_Shared_PlanarReflection_1496; float PrePadding_TranslucentBasePass_Shared_PlanarReflection_1500; float4x4 TranslucentBasePass_Shared_PlanarReflection_ProjectionWithExtraFOV[2]; float4 TranslucentBasePass_Shared_PlanarReflection_PlanarReflectionScreenScaleBias[2]; float2 TranslucentBasePass_Shared_PlanarReflection_PlanarReflectionScreenBound; uint TranslucentBasePass_Shared_PlanarReflection_bIsStereo; float PrePadding_TranslucentBasePass_Shared_Fog_1676; float PrePadding_TranslucentBasePass_Shared_Fog_1680; float PrePadding_TranslucentBasePass_Shared_Fog_1684; float PrePadding_TranslucentBasePass_Shared_Fog_1688; float PrePadding_TranslucentBasePass_Shared_Fog_1692; float4 TranslucentBasePass_Shared_Fog_ExponentialFogParameters; float4 TranslucentBasePass_Shared_Fog_ExponentialFogParameters2; float4 TranslucentBasePass_Shared_Fog_ExponentialFogColorParameter; float4 TranslucentBasePass_Shared_Fog_ExponentialFogParameters3; float4 TranslucentBasePass_Shared_Fog_InscatteringLightDirection; float4 TranslucentBasePass_Shared_Fog_DirectionalInscatteringColor; float2 TranslucentBasePass_Shared_Fog_SinCosInscatteringColorCubemapRotation; float PrePadding_TranslucentBasePass_Shared_Fog_1800; float PrePadding_TranslucentBasePass_Shared_Fog_1804; packed_float3 TranslucentBasePass_Shared_Fog_FogInscatteringTextureParameters; float TranslucentBasePass_Shared_Fog_ApplyVolumetricFog; float PrePadding_TranslucentBasePass_1824; float PrePadding_TranslucentBasePass_1828; float PrePadding_TranslucentBasePass_1832; float PrePadding_TranslucentBasePass_1836; float PrePadding_TranslucentBasePass_1840; float PrePadding_TranslucentBasePass_1844; float PrePadding_TranslucentBasePass_1848; float PrePadding_TranslucentBasePass_1852; float PrePadding_TranslucentBasePass_1856; float PrePadding_TranslucentBasePass_1860; float PrePadding_TranslucentBasePass_1864; float PrePadding_TranslucentBasePass_1868; float PrePadding_TranslucentBasePass_1872; float PrePadding_TranslucentBasePass_1876; float PrePadding_TranslucentBasePass_1880; float PrePadding_TranslucentBasePass_1884; float PrePadding_TranslucentBasePass_1888; float PrePadding_TranslucentBasePass_1892; float PrePadding_TranslucentBasePass_1896; float PrePadding_TranslucentBasePass_1900; float PrePadding_TranslucentBasePass_1904; float PrePadding_TranslucentBasePass_1908; float PrePadding_TranslucentBasePass_1912; float PrePadding_TranslucentBasePass_1916; float PrePadding_TranslucentBasePass_1920; float PrePadding_TranslucentBasePass_1924; float PrePadding_TranslucentBasePass_1928; float PrePadding_TranslucentBasePass_1932; float PrePadding_TranslucentBasePass_1936; float PrePadding_TranslucentBasePass_1940; float PrePadding_TranslucentBasePass_1944; float PrePadding_TranslucentBasePass_1948; float PrePadding_TranslucentBasePass_1952; float PrePadding_TranslucentBasePass_1956; float PrePadding_TranslucentBasePass_1960; float PrePadding_TranslucentBasePass_1964; float PrePadding_TranslucentBasePass_1968; float PrePadding_TranslucentBasePass_1972; float PrePadding_TranslucentBasePass_1976; float PrePadding_TranslucentBasePass_1980; float PrePadding_TranslucentBasePass_1984; float PrePadding_TranslucentBasePass_1988; float PrePadding_TranslucentBasePass_1992; float PrePadding_TranslucentBasePass_1996; float PrePadding_TranslucentBasePass_2000; float PrePadding_TranslucentBasePass_2004; float PrePadding_TranslucentBasePass_2008; float PrePadding_TranslucentBasePass_2012; float PrePadding_TranslucentBasePass_2016; float PrePadding_TranslucentBasePass_2020; float PrePadding_TranslucentBasePass_2024; float PrePadding_TranslucentBasePass_2028; float PrePadding_TranslucentBasePass_2032; float PrePadding_TranslucentBasePass_2036; float PrePadding_TranslucentBasePass_2040; float PrePadding_TranslucentBasePass_2044; float PrePadding_TranslucentBasePass_2048; float PrePadding_TranslucentBasePass_2052; float PrePadding_TranslucentBasePass_2056; float PrePadding_TranslucentBasePass_2060; float PrePadding_TranslucentBasePass_2064; float PrePadding_TranslucentBasePass_2068; float PrePadding_TranslucentBasePass_2072; float PrePadding_TranslucentBasePass_2076; float PrePadding_TranslucentBasePass_2080; float PrePadding_TranslucentBasePass_2084; float PrePadding_TranslucentBasePass_2088; float PrePadding_TranslucentBasePass_2092; float PrePadding_TranslucentBasePass_2096; float PrePadding_TranslucentBasePass_2100; float PrePadding_TranslucentBasePass_2104; float PrePadding_TranslucentBasePass_2108; float PrePadding_TranslucentBasePass_2112; float PrePadding_TranslucentBasePass_2116; float PrePadding_TranslucentBasePass_2120; float PrePadding_TranslucentBasePass_2124; float PrePadding_TranslucentBasePass_2128; float PrePadding_TranslucentBasePass_2132; float PrePadding_TranslucentBasePass_2136; float PrePadding_TranslucentBasePass_2140; float4 TranslucentBasePass_HZBUvFactorAndInvFactor; float4 TranslucentBasePass_PrevScreenPositionScaleBias; float TranslucentBasePass_PrevSceneColorPreExposureInv; }; struct type_Material { float4 Material_VectorExpressions[2]; float4 Material_ScalarExpressions[1]; }; constant float _108 = {}; struct main0_out { float4 out_var_SV_Target0 [[color(0)]]; uint gl_SampleMask [[sample_mask]]; }; struct main0_in { float4 in_var_TEXCOORD10_centroid [[user(locn0)]]; float4 in_var_TEXCOORD11_centroid [[user(locn1)]]; uint in_var_PRIMITIVE_ID [[user(locn2)]]; float4 in_var_TEXCOORD7 [[user(locn3)]]; }; fragment main0_out main0(main0_in in [[stage_in]], constant type_View& View [[buffer(0)]], const device type_StructuredBuffer_v4float& View_PrimitiveSceneData [[buffer(1)]], constant type_TranslucentBasePass& TranslucentBasePass [[buffer(2)]], constant type_Material& Material [[buffer(3)]], texture3d TranslucentBasePass_Shared_Fog_IntegratedLightScattering [[texture(0)]], sampler View_SharedBilinearClampedSampler [[sampler(0)]], float4 gl_FragCoord [[position]], uint gl_SampleMaskIn [[sample_mask]]) { main0_out out = {}; float4 _137 = View.View_SVPositionToTranslatedWorld * float4(gl_FragCoord.xyz, 1.0); float3 _142 = (_137.xyz / float3(_137.w)) - float3(View.View_PreViewTranslation); bool _165 = TranslucentBasePass.TranslucentBasePass_Shared_Fog_ApplyVolumetricFog > 0.0; float4 _215; if (_165) { float4 _172 = View.View_WorldToClip * float4(_142, 1.0); float _173 = _172.w; float4 _202; if (_165) { _202 = TranslucentBasePass_Shared_Fog_IntegratedLightScattering.sample(View_SharedBilinearClampedSampler, float3(((_172.xy / float2(_173)).xy * float2(0.5, -0.5)) + float2(0.5), (log2((_173 * View.View_VolumetricFogGridZParams[0]) + View.View_VolumetricFogGridZParams[1]) * View.View_VolumetricFogGridZParams[2]) * View.View_VolumetricFogInvGridSize[2]), level(0.0)); } else { _202 = float4(0.0, 0.0, 0.0, 1.0); } _215 = float4(_202.xyz + (in.in_var_TEXCOORD7.xyz * float3(_202.w)), _202.w * in.in_var_TEXCOORD7.w); } else { _215 = in.in_var_TEXCOORD7; } float3 _216 = fast::max(Material.Material_VectorExpressions[1].xyz * float3(((1.0 + dot(float3(-1.0, -1.5, 3.0) / float3(sqrt(12.25)), fast::normalize(float3x3(in.in_var_TEXCOORD10_centroid.xyz, cross(in.in_var_TEXCOORD11_centroid.xyz, in.in_var_TEXCOORD10_centroid.xyz) * float3(in.in_var_TEXCOORD11_centroid.w), in.in_var_TEXCOORD11_centroid.xyz) * fast::normalize((float3(0.0, 0.0, 1.0) * float3(View.View_NormalOverrideParameter.w)) + View.View_NormalOverrideParameter.xyz)))) * 0.5) + 0.20000000298023223876953125), float3(0.0)); float3 _246; if (View.View_OutOfBoundsMask > 0.0) { uint _222 = in.in_var_PRIMITIVE_ID * 26u; float3 _245; if (any(abs(_142 - View_PrimitiveSceneData._m0[_222 + 5u].xyz) > (View_PrimitiveSceneData._m0[_222 + 19u].xyz + float3(1.0)))) { _245 = mix(float3(1.0, 1.0, 0.0), float3(0.0, 1.0, 1.0), float3(float3(fract(dot(_142, float3(0.57700002193450927734375)) * 0.00200000009499490261077880859375)) > float3(0.5))); } else { _245 = _216; } _246 = _245; } else { _246 = _216; } float4 _256 = float4((_246 * float3(_215.w)) + _215.xyz, _108); _256.w = 1.0; float4 _268; uint _269; if (View.View_NumSceneColorMSAASamples > 1) { _268 = _256 * float4(float(View.View_NumSceneColorMSAASamples) * 0.25); _269 = gl_SampleMaskIn & 15u; } else { _268 = _256; _269 = gl_SampleMaskIn; } out.out_var_SV_Target0 = _268; out.gl_SampleMask = _269; return out; }