#pragma clang diagnostic ignored "-Wmissing-prototypes" #include #include using namespace metal; struct SSBO0 { float4 as[1]; }; struct SSBO1 { float4 bs[1]; }; struct Composite { float4 a; float4 b; }; constant float4 _43[2] = { float4(20.0), float4(40.0) }; // Implementation of an array copy function to cover GLSL's ability to copy an array via assignment. template void spvArrayCopyFromStack1(thread T (&dst)[N], thread const T (&src)[N]) { for (uint i = 0; i < N; dst[i] = src[i], i++); } template void spvArrayCopyFromConstant1(thread T (&dst)[N], constant T (&src)[N]) { for (uint i = 0; i < N; dst[i] = src[i], i++); } kernel void main0(device SSBO0& _16 [[buffer(0)]], device SSBO1& _32 [[buffer(1)]], uint3 gl_GlobalInvocationID [[thread_position_in_grid]], uint gl_LocalInvocationIndex [[thread_index_in_threadgroup]]) { float4 _37[2] = { _16.as[gl_GlobalInvocationID.x], _32.bs[gl_GlobalInvocationID.x] }; float4 values[2]; spvArrayCopyFromStack1(values, _37); Composite c = Composite{ values[0], _43[1] }; _16.as[0] = values[gl_LocalInvocationIndex]; _32.bs[1] = c.b; }