#version 450 layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; layout(binding = 4, std430) buffer _2_12 { uint _m0[1]; } _12; layout(binding = 1, std430) buffer _2_9 { uint _m0[1]; } _9; layout(binding = 2, std430) buffer _2_10 { uint _m0[1]; } _10; layout(binding = 3, std430) buffer _2_11 { uint _m0[1]; } _11; layout(binding = 0, std430) buffer _4_8 { uint _m0[2]; } _8; layout(binding = 5, std430) buffer _6_13 { uint _m0[11]; } _13; void main() { uint _43 = 0u; uint _44 = 0u; uint _45 = 0u; uint _46 = 0u; uint _47 = 0u; uint _115; _13._m0[_115] = 8u; uint _50 = _115 + 1u; uint _42 = _50; for (;;) { _13._m0[_42] = 9u; _42++; uint _55 = _43; _43 = _55 + 1u; if (_8._m0[_55] == 1u) { _13._m0[_42] = 12u; _42++; return; } else { _13._m0[_42] = 13u; _42++; uint _70 = _44; _44 = _70 + 1u; if (_9._m0[_70] == 1u) { _13._m0[_42] = 11u; _42++; _13._m0[_42] = 14u; _42++; _45++; do { _13._m0[_42] = 16u; _42++; break; } while(false); _13._m0[_42] = 15u; _42++; uint _94 = _46; _46 = _94 + 1u; if (_11._m0[_94] == 1u) { } else { _13._m0[_42] = 19u; _42++; } _13._m0[_42] = 17u; _42++; uint _108 = _47; _47 = _108 + 1u; if (_12._m0[_108] == 1u) { continue; } else { break; } } else { break; } } } }