#include #include using namespace metal; struct main0_out { float4 result [[color(0)]]; }; struct main0_in { float4 accum [[user(locn0)]]; }; fragment main0_out main0(main0_in in [[stage_in]]) { main0_out out = {}; out.result = float4(0.0); for (int _48 = 0; _48 < 4; ) { out.result += in.accum; _48 += int((in.accum.y > 10.0) ? 40u : 30u); continue; } return out; }