#pragma clang diagnostic ignored "-Wmissing-prototypes" #pragma clang diagnostic ignored "-Wmissing-braces" #pragma clang diagnostic ignored "-Wunused-variable" #include #include using namespace metal; template struct spvUnsafeArray { T elements[Num ? Num : 1]; thread T& operator [] (size_t pos) thread { return elements[pos]; } constexpr const thread T& operator [] (size_t pos) const thread { return elements[pos]; } device T& operator [] (size_t pos) device { return elements[pos]; } constexpr const device T& operator [] (size_t pos) const device { return elements[pos]; } constexpr const constant T& operator [] (size_t pos) const constant { return elements[pos]; } threadgroup T& operator [] (size_t pos) threadgroup { return elements[pos]; } constexpr const threadgroup T& operator [] (size_t pos) const threadgroup { return elements[pos]; } }; struct S0 { spvUnsafeArray a; float b; char _m0_final_padding[4]; }; struct S1 { packed_float3 a; float b; }; struct S2 { spvUnsafeArray a; float b; char _m0_final_padding[12]; }; struct S3 { float2 a; float b; }; struct S4 { float2 c; }; struct Content { spvUnsafeArray m0s; spvUnsafeArray m1s; spvUnsafeArray m2s; S0 m0; S1 m1; S2 m2; S3 m3; float m4; spvUnsafeArray m3s; char _m0_final_padding[8]; }; struct SSBO1 { Content content; spvUnsafeArray content1; Content content2; float2x2 m0; float2x2 m1; spvUnsafeArray m2; float3x2 m3; float2x2 m4; spvUnsafeArray m5; spvUnsafeArray, 2> m6; float2x3 m7; spvUnsafeArray array; }; struct S0_1 { spvUnsafeArray a; float b; char _m0_final_padding[12]; }; struct S1_1 { packed_float3 a; float b; }; struct S2_1 { spvUnsafeArray a; float b; char _m0_final_padding[12]; }; struct S3_1 { float2 a; float b; }; struct S4_1 { float2 c; char _m0_final_padding[8]; }; struct Content_1 { spvUnsafeArray m0s; spvUnsafeArray m1s; spvUnsafeArray m2s; S0_1 m0; S1_1 m1; S2_1 m2; S3_1 m3; float m4; char _m8_pad[8]; spvUnsafeArray m3s; }; struct SSBO0 { Content_1 content; spvUnsafeArray content1; Content_1 content2; spvUnsafeArray array; }; kernel void main0(device SSBO1& ssbo_430 [[buffer(0)]], device SSBO0& ssbo_140 [[buffer(1)]]) { Content_1 _60 = ssbo_140.content; ssbo_430.content.m0s[0].a[0] = _60.m0s[0].a[0].xy; ssbo_430.content.m0s[0].b = _60.m0s[0].b; ssbo_430.content.m1s[0].a = float3(_60.m1s[0].a); ssbo_430.content.m1s[0].b = _60.m1s[0].b; ssbo_430.content.m2s[0].a[0] = _60.m2s[0].a[0]; ssbo_430.content.m2s[0].b = _60.m2s[0].b; ssbo_430.content.m0.a[0] = _60.m0.a[0].xy; ssbo_430.content.m0.b = _60.m0.b; ssbo_430.content.m1.a = float3(_60.m1.a); ssbo_430.content.m1.b = _60.m1.b; ssbo_430.content.m2.a[0] = _60.m2.a[0]; ssbo_430.content.m2.b = _60.m2.b; ssbo_430.content.m3.a = _60.m3.a; ssbo_430.content.m3.b = _60.m3.b; ssbo_430.content.m4 = _60.m4; ssbo_430.content.m3s[0].c = _60.m3s[0].c; ssbo_430.content.m3s[1].c = _60.m3s[1].c; ssbo_430.content.m3s[2].c = _60.m3s[2].c; ssbo_430.content.m3s[3].c = _60.m3s[3].c; ssbo_430.content.m3s[4].c = _60.m3s[4].c; ssbo_430.content.m3s[5].c = _60.m3s[5].c; ssbo_430.content.m3s[6].c = _60.m3s[6].c; ssbo_430.content.m3s[7].c = _60.m3s[7].c; ssbo_430.content.m1.a = ssbo_430.content.m3.a * ssbo_430.m6[1][1]; }