#include #include using namespace metal; struct SSBO { char _m0_pad[16]; float a; char _m1_pad[20]; float b; }; constant uint3 gl_WorkGroupSize [[maybe_unused]] = uint3(1u); kernel void main0(device SSBO& _9 [[buffer(0)]]) { _9.a = 10.0; _9.b = 20.0; }