#include #include using namespace metal; struct _7 { int _m0[1][4]; }; struct _9 { int _m0[1][17]; }; struct _11 { int _m0; }; kernel void main0(device _7& _2 [[buffer(0)]], device _9& _3 [[buffer(1)]], constant _11& _4 [[buffer(2)]], uint3 gl_LocalInvocationID [[thread_position_in_threadgroup]], uint3 gl_WorkGroupID [[threadgroup_position_in_grid]]) { if (int3(gl_WorkGroupID).x >= _4._m0) { return; } int _49; if (int3(gl_LocalInvocationID).x == 1) { _3._m0[int3(gl_WorkGroupID).x][16] = &_2._m0[int3(gl_WorkGroupID).x] - &_2._m0[0]; _49 = 0; } else { _49 = 0; } for (;;) { int _50 = _49 + 1; _3._m0[int3(gl_WorkGroupID).x][(int3(gl_LocalInvocationID).x * 4) + _49] = &_2._m0[int3(gl_WorkGroupID).x][int3(gl_LocalInvocationID).x] - &_2._m0[int3(gl_WorkGroupID).x][_49]; if (_50 == 4) { break; } else { _49 = _50; } } }