#pragma clang diagnostic ignored "-Wmissing-braces" #pragma clang diagnostic ignored "-Wunused-variable" #include #include template struct unsafe_array { T __Elements[Num ? Num : 1]; constexpr size_t size() const thread { return Num; } constexpr size_t max_size() const thread { return Num; } constexpr bool empty() const thread { return Num == 0; } constexpr size_t size() const device { return Num; } constexpr size_t max_size() const device { return Num; } constexpr bool empty() const device { return Num == 0; } constexpr size_t size() const constant { return Num; } constexpr size_t max_size() const constant { return Num; } constexpr bool empty() const constant { return Num == 0; } constexpr size_t size() const threadgroup { return Num; } constexpr size_t max_size() const threadgroup { return Num; } constexpr bool empty() const threadgroup { return Num == 0; } thread T &operator[](size_t pos) thread { return __Elements[pos]; } constexpr const thread T &operator[](size_t pos) const thread { return __Elements[pos]; } device T &operator[](size_t pos) device { return __Elements[pos]; } constexpr const device T &operator[](size_t pos) const device { return __Elements[pos]; } constexpr const constant T &operator[](size_t pos) const constant { return __Elements[pos]; } threadgroup T &operator[](size_t pos) threadgroup { return __Elements[pos]; } constexpr const threadgroup T &operator[](size_t pos) const threadgroup { return __Elements[pos]; } }; using namespace metal; struct UBO { unsafe_array v; }; struct SSBO { unsafe_array v; }; struct main0_out { float4 FragColor [[color(0)]]; }; struct main0_in { int vIndex [[user(locn0)]]; float2 vUV [[user(locn1)]]; }; fragment main0_out main0(main0_in in [[stage_in]], constant UBO* ubos_0 [[buffer(0)]], constant UBO* ubos_1 [[buffer(1)]], const device SSBO* ssbos_0 [[buffer(2)]], const device SSBO* ssbos_1 [[buffer(3)]], array, 8> uSamplers [[texture(0)]], array, 8> uCombinedSamplers [[texture(8)]], array uSamps [[sampler(0)]], array uCombinedSamplersSmplr [[sampler(7)]]) { unsafe_array ubos = { ubos_0, ubos_1, }; unsafe_array ssbos = { ssbos_0, ssbos_1, }; main0_out out = {}; int _25 = in.vIndex + 10; int _37 = in.vIndex + 40; out.FragColor = uSamplers[_25].sample(uSamps[_37], in.vUV); out.FragColor = uCombinedSamplers[_25].sample(uCombinedSamplersSmplr[_25], in.vUV); int _69 = in.vIndex + 20; out.FragColor += ubos[(_69)]->v[_37]; int _87 = in.vIndex + 50; int _91 = in.vIndex + 60; out.FragColor += ssbos[(_87)]->v[_91]; return out; }