#pragma clang diagnostic ignored "-Wmissing-prototypes" #include #include using namespace metal; struct main0_out { float4 FragColor [[color(0)]]; }; static inline __attribute__((always_inline)) float4 samp(thread const texture2d t, thread const sampler s) { float4 _26 = t.sample(s, float2(0.5)); return _26; } fragment main0_out main0(texture2d uDepth [[texture(0)]], sampler uSampler [[sampler(0)]]) { main0_out out = {}; out.FragColor = samp(uDepth, uSampler); return out; }