cbuffer Buff : register(b0) { uint _15_TestVal : packoffset(c0); }; static float4 fsout_Color; struct SPIRV_Cross_Output { float4 fsout_Color : SV_Target0; }; void frag_main() { fsout_Color = 1.0f.xxxx; switch (_15_TestVal) { case 0u: { fsout_Color = 0.100000001490116119384765625f.xxxx; break; } case 1u: { fsout_Color = 0.20000000298023223876953125f.xxxx; break; } } } SPIRV_Cross_Output main() { frag_main(); SPIRV_Cross_Output stage_output; stage_output.fsout_Color = fsout_Color; return stage_output; }