static float4 FP32Out; static uint UNORM8; static uint SNORM8; static uint UNORM16; static uint SNORM16; static uint UNORM8Out; static float4 FP32; static uint SNORM8Out; static uint UNORM16Out; static uint SNORM16Out; struct SPIRV_Cross_Input { nointerpolation uint SNORM8 : TEXCOORD0; nointerpolation uint UNORM8 : TEXCOORD1; nointerpolation uint SNORM16 : TEXCOORD2; nointerpolation uint UNORM16 : TEXCOORD3; nointerpolation float4 FP32 : TEXCOORD4; }; struct SPIRV_Cross_Output { float4 FP32Out : SV_Target0; uint UNORM8Out : SV_Target1; uint SNORM8Out : SV_Target2; uint UNORM16Out : SV_Target3; uint SNORM16Out : SV_Target4; }; uint spvPackUnorm4x8(float4 value) { uint4 Packed = uint4(round(saturate(value) * 255.0)); return Packed.x | (Packed.y << 8) | (Packed.z << 16) | (Packed.w << 24); } float4 spvUnpackUnorm4x8(uint value) { uint4 Packed = uint4(value & 0xff, (value >> 8) & 0xff, (value >> 16) & 0xff, value >> 24); return float4(Packed) / 255.0; } uint spvPackSnorm4x8(float4 value) { int4 Packed = int4(round(clamp(value, -1.0, 1.0) * 127.0)) & 0xff; return uint(Packed.x | (Packed.y << 8) | (Packed.z << 16) | (Packed.w << 24)); } float4 spvUnpackSnorm4x8(uint value) { int SignedValue = int(value); int4 Packed = int4(SignedValue << 24, SignedValue << 16, SignedValue << 8, SignedValue) >> 24; return clamp(float4(Packed) / 127.0, -1.0, 1.0); } uint spvPackUnorm2x16(float2 value) { uint2 Packed = uint2(round(saturate(value) * 65535.0)); return Packed.x | (Packed.y << 16); } float2 spvUnpackUnorm2x16(uint value) { uint2 Packed = uint2(value & 0xffff, value >> 16); return float2(Packed) / 65535.0; } uint spvPackSnorm2x16(float2 value) { int2 Packed = int2(round(clamp(value, -1.0, 1.0) * 32767.0)) & 0xffff; return uint(Packed.x | (Packed.y << 16)); } float2 spvUnpackSnorm2x16(uint value) { int SignedValue = int(value); int2 Packed = int2(SignedValue << 16, SignedValue) >> 16; return clamp(float2(Packed) / 32767.0, -1.0, 1.0); } void frag_main() { FP32Out = spvUnpackUnorm4x8(UNORM8); FP32Out = spvUnpackSnorm4x8(SNORM8); float2 _21 = spvUnpackUnorm2x16(UNORM16); FP32Out = float4(_21.x, _21.y, FP32Out.z, FP32Out.w); float2 _26 = spvUnpackSnorm2x16(SNORM16); FP32Out = float4(_26.x, _26.y, FP32Out.z, FP32Out.w); UNORM8Out = spvPackUnorm4x8(FP32); SNORM8Out = spvPackSnorm4x8(FP32); UNORM16Out = spvPackUnorm2x16(FP32.xy); SNORM16Out = spvPackSnorm2x16(FP32.zw); } SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input) { UNORM8 = stage_input.UNORM8; SNORM8 = stage_input.SNORM8; UNORM16 = stage_input.UNORM16; SNORM16 = stage_input.SNORM16; FP32 = stage_input.FP32; frag_main(); SPIRV_Cross_Output stage_output; stage_output.FP32Out = FP32Out; stage_output.UNORM8Out = UNORM8Out; stage_output.SNORM8Out = SNORM8Out; stage_output.UNORM16Out = UNORM16Out; stage_output.SNORM16Out = SNORM16Out; return stage_output; }