#pragma clang diagnostic ignored "-Wmissing-prototypes" #include #include using namespace metal; struct SSBO0 { float4 as[1]; }; // Implementation of an array copy function to cover GLSL's ability to copy an array via assignment. template void spvArrayCopy(thread T (&dst)[N], thread const T (&src)[N]) { for (uint i = 0; i < N; dst[i] = src[i], i++); } // An overload for constant arrays. template void spvArrayCopyConstant(thread T (&dst)[N], constant T (&src)[N]) { for (uint i = 0; i < N; dst[i] = src[i], i++); } kernel void main0(device SSBO0& _16 [[buffer(0)]], device SSBO0& _32 [[buffer(1)]], uint3 gl_GlobalInvocationID [[thread_position_in_grid]], uint gl_LocalInvocationIndex [[thread_index_in_threadgroup]]) { float4 _37[2] = { _16.as[gl_GlobalInvocationID.x], _32.as[gl_GlobalInvocationID.x] }; float4 values[2]; spvArrayCopy(values, _37); _16.as[0] = values[gl_LocalInvocationIndex]; _32.as[1] = float4(40.0); }