#pragma clang diagnostic ignored "-Wmissing-prototypes" #pragma clang diagnostic ignored "-Wunused-variable" #include #include #include using namespace metal; struct Buffer3 { int baz; }; struct Buffer { int foo; uint bar; }; struct Buffer2 { uint quux; }; // Returns buffer coords corresponding to 2D texture coords for emulating 2D texture atomics #define spvImage2DAtomicCoord(tc, tex) (((tex).get_width() * (tc).x) + (tc).y) fragment void main0(device Buffer3& _9 [[buffer(0)]], volatile device Buffer& _42 [[buffer(2), raster_order_group(0)]], device Buffer2& _52 [[buffer(3), raster_order_group(0)]], texture2d img4 [[texture(0)]], texture2d img [[texture(1), raster_order_group(0)]], texture2d img3 [[texture(2), raster_order_group(0)]], texture2d img2 [[texture(3), raster_order_group(0)]], device atomic_uint* img2_atomic [[buffer(1), raster_order_group(0)]]) { _9.baz = 0; img4.write(float4(1.0, 0.0, 0.0, 1.0), uint2(int2(1))); img.write(img3.read(uint2(int2(0))), uint2(int2(0))); uint _39 = atomic_fetch_add_explicit((device atomic_uint*)&img2_atomic[spvImage2DAtomicCoord(int2(0), img2)], 1u, memory_order_relaxed); _42.foo += 42; uint _55 = atomic_fetch_and_explicit((volatile device atomic_uint*)&_42.bar, _52.quux, memory_order_relaxed); }