#version 450 layout(local_size_x = 1) in; layout(set = 0, binding = 1, std140) buffer SSBO { uint size; float v[]; }; layout(set = 0, binding = 2, std430) buffer SSBO1 { float bz[]; } ssbos[2]; uint get_size() { return v.length() + ssbos[1].bz.length(); } void main() { size = get_size(); }