#version 450 #extension GL_EXT_buffer_reference : require layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; layout(buffer_reference) buffer PtrUint; layout(buffer_reference) buffer PtrInt; layout(buffer_reference, std430) buffer PtrUint { uint value; }; layout(buffer_reference, std430) buffer PtrInt { int value; }; layout(set = 0, binding = 0, std430) buffer Buf { PtrUint ptr; } _11; void main() { PtrInt(_11.ptr).value = 10; }