/* * Copyright 2019-2021 Hans-Kristian Arntzen * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /* * At your option, you may choose to accept this material under either: * 1. The Apache License, Version 2.0, found at , or * 2. The MIT License, found at . * SPDX-License-Identifier: Apache-2.0 OR MIT. */ #ifndef SPIRV_CROSS_C_API_H #define SPIRV_CROSS_C_API_H #include #include "spirv.h" /* * C89-compatible wrapper for SPIRV-Cross' API. * Documentation here is sparse unless the behavior does not map 1:1 with C++ API. * It is recommended to look at the canonical C++ API for more detailed information. */ #ifdef __cplusplus extern "C" { #endif /* Bumped if ABI or API breaks backwards compatibility. */ #define SPVC_C_API_VERSION_MAJOR 0 /* Bumped if APIs or enumerations are added in a backwards compatible way. */ #define SPVC_C_API_VERSION_MINOR 45 /* Bumped if internal implementation details change. */ #define SPVC_C_API_VERSION_PATCH 0 #if !defined(SPVC_PUBLIC_API) #if defined(SPVC_EXPORT_SYMBOLS) /* Exports symbols. Standard C calling convention is used. */ #if defined(__GNUC__) #define SPVC_PUBLIC_API __attribute__((visibility("default"))) #elif defined(_MSC_VER) #define SPVC_PUBLIC_API __declspec(dllexport) #else #define SPVC_PUBLIC_API #endif #else #define SPVC_PUBLIC_API #endif #endif /* * Gets the SPVC_C_API_VERSION_* used to build this library. * Can be used to check for ABI mismatch if so-versioning did not catch it. */ SPVC_PUBLIC_API void spvc_get_version(unsigned *major, unsigned *minor, unsigned *patch); /* Gets a human readable version string to identify which commit a particular binary was created from. */ SPVC_PUBLIC_API const char *spvc_get_commit_revision_and_timestamp(void); /* These types are opaque to the user. */ typedef struct spvc_context_s *spvc_context; typedef struct spvc_parsed_ir_s *spvc_parsed_ir; typedef struct spvc_compiler_s *spvc_compiler; typedef struct spvc_compiler_options_s *spvc_compiler_options; typedef struct spvc_resources_s *spvc_resources; struct spvc_type_s; typedef const struct spvc_type_s *spvc_type; typedef struct spvc_constant_s *spvc_constant; struct spvc_set_s; typedef const struct spvc_set_s *spvc_set; /* * Shallow typedefs. All SPIR-V IDs are plain 32-bit numbers, but this helps communicate which data is used. * Maps to a SPIRType. */ typedef SpvId spvc_type_id; /* Maps to a SPIRVariable. */ typedef SpvId spvc_variable_id; /* Maps to a SPIRConstant. */ typedef SpvId spvc_constant_id; /* See C++ API. */ typedef struct spvc_reflected_resource { spvc_variable_id id; spvc_type_id base_type_id; spvc_type_id type_id; const char *name; } spvc_reflected_resource; /* See C++ API. */ typedef struct spvc_entry_point { SpvExecutionModel execution_model; const char *name; } spvc_entry_point; /* See C++ API. */ typedef struct spvc_combined_image_sampler { spvc_variable_id combined_id; spvc_variable_id image_id; spvc_variable_id sampler_id; } spvc_combined_image_sampler; /* See C++ API. */ typedef struct spvc_specialization_constant { spvc_constant_id id; unsigned constant_id; } spvc_specialization_constant; /* See C++ API. */ typedef struct spvc_buffer_range { unsigned index; size_t offset; size_t range; } spvc_buffer_range; /* See C++ API. */ typedef struct spvc_hlsl_root_constants { unsigned start; unsigned end; unsigned binding; unsigned space; } spvc_hlsl_root_constants; /* See C++ API. */ typedef struct spvc_hlsl_vertex_attribute_remap { unsigned location; const char *semantic; } spvc_hlsl_vertex_attribute_remap; /* * Be compatible with non-C99 compilers, which do not have stdbool. * Only recent MSVC compilers supports this for example, and ideally SPIRV-Cross should be linkable * from a wide range of compilers in its C wrapper. */ typedef unsigned char spvc_bool; #define SPVC_TRUE ((spvc_bool)1) #define SPVC_FALSE ((spvc_bool)0) typedef enum spvc_result { /* Success. */ SPVC_SUCCESS = 0, /* The SPIR-V is invalid. Should have been caught by validation ideally. */ SPVC_ERROR_INVALID_SPIRV = -1, /* The SPIR-V might be valid or invalid, but SPIRV-Cross currently cannot correctly translate this to your target language. */ SPVC_ERROR_UNSUPPORTED_SPIRV = -2, /* If for some reason we hit this, new or malloc failed. */ SPVC_ERROR_OUT_OF_MEMORY = -3, /* Invalid API argument. */ SPVC_ERROR_INVALID_ARGUMENT = -4, SPVC_ERROR_INT_MAX = 0x7fffffff } spvc_result; typedef enum spvc_capture_mode { /* The Parsed IR payload will be copied, and the handle can be reused to create other compiler instances. */ SPVC_CAPTURE_MODE_COPY = 0, /* * The payload will now be owned by the compiler. * parsed_ir should now be considered a dead blob and must not be used further. * This is optimal for performance and should be the go-to option. */ SPVC_CAPTURE_MODE_TAKE_OWNERSHIP = 1, SPVC_CAPTURE_MODE_INT_MAX = 0x7fffffff } spvc_capture_mode; typedef enum spvc_backend { /* This backend can only perform reflection, no compiler options are supported. Maps to spirv_cross::Compiler. */ SPVC_BACKEND_NONE = 0, SPVC_BACKEND_GLSL = 1, /* spirv_cross::CompilerGLSL */ SPVC_BACKEND_HLSL = 2, /* CompilerHLSL */ SPVC_BACKEND_MSL = 3, /* CompilerMSL */ SPVC_BACKEND_CPP = 4, /* CompilerCPP */ SPVC_BACKEND_JSON = 5, /* CompilerReflection w/ JSON backend */ SPVC_BACKEND_INT_MAX = 0x7fffffff } spvc_backend; /* Maps to C++ API. */ typedef enum spvc_resource_type { SPVC_RESOURCE_TYPE_UNKNOWN = 0, SPVC_RESOURCE_TYPE_UNIFORM_BUFFER = 1, SPVC_RESOURCE_TYPE_STORAGE_BUFFER = 2, SPVC_RESOURCE_TYPE_STAGE_INPUT = 3, SPVC_RESOURCE_TYPE_STAGE_OUTPUT = 4, SPVC_RESOURCE_TYPE_SUBPASS_INPUT = 5, SPVC_RESOURCE_TYPE_STORAGE_IMAGE = 6, SPVC_RESOURCE_TYPE_SAMPLED_IMAGE = 7, SPVC_RESOURCE_TYPE_ATOMIC_COUNTER = 8, SPVC_RESOURCE_TYPE_PUSH_CONSTANT = 9, SPVC_RESOURCE_TYPE_SEPARATE_IMAGE = 10, SPVC_RESOURCE_TYPE_SEPARATE_SAMPLERS = 11, SPVC_RESOURCE_TYPE_ACCELERATION_STRUCTURE = 12, SPVC_RESOURCE_TYPE_RAY_QUERY = 13, SPVC_RESOURCE_TYPE_INT_MAX = 0x7fffffff } spvc_resource_type; /* Maps to spirv_cross::SPIRType::BaseType. */ typedef enum spvc_basetype { SPVC_BASETYPE_UNKNOWN = 0, SPVC_BASETYPE_VOID = 1, SPVC_BASETYPE_BOOLEAN = 2, SPVC_BASETYPE_INT8 = 3, SPVC_BASETYPE_UINT8 = 4, SPVC_BASETYPE_INT16 = 5, SPVC_BASETYPE_UINT16 = 6, SPVC_BASETYPE_INT32 = 7, SPVC_BASETYPE_UINT32 = 8, SPVC_BASETYPE_INT64 = 9, SPVC_BASETYPE_UINT64 = 10, SPVC_BASETYPE_ATOMIC_COUNTER = 11, SPVC_BASETYPE_FP16 = 12, SPVC_BASETYPE_FP32 = 13, SPVC_BASETYPE_FP64 = 14, SPVC_BASETYPE_STRUCT = 15, SPVC_BASETYPE_IMAGE = 16, SPVC_BASETYPE_SAMPLED_IMAGE = 17, SPVC_BASETYPE_SAMPLER = 18, SPVC_BASETYPE_ACCELERATION_STRUCTURE = 19, SPVC_BASETYPE_INT_MAX = 0x7fffffff } spvc_basetype; #define SPVC_COMPILER_OPTION_COMMON_BIT 0x1000000 #define SPVC_COMPILER_OPTION_GLSL_BIT 0x2000000 #define SPVC_COMPILER_OPTION_HLSL_BIT 0x4000000 #define SPVC_COMPILER_OPTION_MSL_BIT 0x8000000 #define SPVC_COMPILER_OPTION_LANG_BITS 0x0f000000 #define SPVC_COMPILER_OPTION_ENUM_BITS 0xffffff #define SPVC_MAKE_MSL_VERSION(major, minor, patch) ((major) * 10000 + (minor) * 100 + (patch)) /* Maps to C++ API. */ typedef enum spvc_msl_platform { SPVC_MSL_PLATFORM_IOS = 0, SPVC_MSL_PLATFORM_MACOS = 1, SPVC_MSL_PLATFORM_MAX_INT = 0x7fffffff } spvc_msl_platform; /* Maps to C++ API. */ typedef enum spvc_msl_index_type { SPVC_MSL_INDEX_TYPE_NONE = 0, SPVC_MSL_INDEX_TYPE_UINT16 = 1, SPVC_MSL_INDEX_TYPE_UINT32 = 2, SPVC_MSL_INDEX_TYPE_MAX_INT = 0x7fffffff } spvc_msl_index_type; /* Maps to C++ API. */ typedef enum spvc_msl_shader_input_format { SPVC_MSL_SHADER_INPUT_FORMAT_OTHER = 0, SPVC_MSL_SHADER_INPUT_FORMAT_UINT8 = 1, SPVC_MSL_SHADER_INPUT_FORMAT_UINT16 = 2, SPVC_MSL_SHADER_INPUT_FORMAT_ANY16 = 3, SPVC_MSL_SHADER_INPUT_FORMAT_ANY32 = 4, /* Deprecated names. */ SPVC_MSL_VERTEX_FORMAT_OTHER = SPVC_MSL_SHADER_INPUT_FORMAT_OTHER, SPVC_MSL_VERTEX_FORMAT_UINT8 = SPVC_MSL_SHADER_INPUT_FORMAT_UINT8, SPVC_MSL_VERTEX_FORMAT_UINT16 = SPVC_MSL_SHADER_INPUT_FORMAT_UINT16, SPVC_MSL_SHADER_INPUT_FORMAT_INT_MAX = 0x7fffffff } spvc_msl_shader_input_format, spvc_msl_vertex_format; /* Maps to C++ API. Deprecated; use spvc_msl_shader_input. */ typedef struct spvc_msl_vertex_attribute { unsigned location; /* Obsolete, do not use. Only lingers on for ABI compatibility. */ unsigned msl_buffer; /* Obsolete, do not use. Only lingers on for ABI compatibility. */ unsigned msl_offset; /* Obsolete, do not use. Only lingers on for ABI compatibility. */ unsigned msl_stride; /* Obsolete, do not use. Only lingers on for ABI compatibility. */ spvc_bool per_instance; spvc_msl_vertex_format format; SpvBuiltIn builtin; } spvc_msl_vertex_attribute; /* * Initializes the vertex attribute struct. */ SPVC_PUBLIC_API void spvc_msl_vertex_attribute_init(spvc_msl_vertex_attribute *attr); /* Maps to C++ API. */ typedef struct spvc_msl_shader_input { unsigned location; spvc_msl_vertex_format format; SpvBuiltIn builtin; unsigned vecsize; } spvc_msl_shader_input; /* * Initializes the shader input struct. */ SPVC_PUBLIC_API void spvc_msl_shader_input_init(spvc_msl_shader_input *input); /* Maps to C++ API. */ typedef struct spvc_msl_resource_binding { SpvExecutionModel stage; unsigned desc_set; unsigned binding; unsigned msl_buffer; unsigned msl_texture; unsigned msl_sampler; } spvc_msl_resource_binding; /* * Initializes the resource binding struct. * The defaults are non-zero. */ SPVC_PUBLIC_API void spvc_msl_resource_binding_init(spvc_msl_resource_binding *binding); #define SPVC_MSL_PUSH_CONSTANT_DESC_SET (~(0u)) #define SPVC_MSL_PUSH_CONSTANT_BINDING (0) #define SPVC_MSL_SWIZZLE_BUFFER_BINDING (~(1u)) #define SPVC_MSL_BUFFER_SIZE_BUFFER_BINDING (~(2u)) #define SPVC_MSL_ARGUMENT_BUFFER_BINDING (~(3u)) /* Obsolete. Sticks around for backwards compatibility. */ #define SPVC_MSL_AUX_BUFFER_STRUCT_VERSION 1 /* Runtime check for incompatibility. Obsolete. */ SPVC_PUBLIC_API unsigned spvc_msl_get_aux_buffer_struct_version(void); /* Maps to C++ API. */ typedef enum spvc_msl_sampler_coord { SPVC_MSL_SAMPLER_COORD_NORMALIZED = 0, SPVC_MSL_SAMPLER_COORD_PIXEL = 1, SPVC_MSL_SAMPLER_INT_MAX = 0x7fffffff } spvc_msl_sampler_coord; /* Maps to C++ API. */ typedef enum spvc_msl_sampler_filter { SPVC_MSL_SAMPLER_FILTER_NEAREST = 0, SPVC_MSL_SAMPLER_FILTER_LINEAR = 1, SPVC_MSL_SAMPLER_FILTER_INT_MAX = 0x7fffffff } spvc_msl_sampler_filter; /* Maps to C++ API. */ typedef enum spvc_msl_sampler_mip_filter { SPVC_MSL_SAMPLER_MIP_FILTER_NONE = 0, SPVC_MSL_SAMPLER_MIP_FILTER_NEAREST = 1, SPVC_MSL_SAMPLER_MIP_FILTER_LINEAR = 2, SPVC_MSL_SAMPLER_MIP_FILTER_INT_MAX = 0x7fffffff } spvc_msl_sampler_mip_filter; /* Maps to C++ API. */ typedef enum spvc_msl_sampler_address { SPVC_MSL_SAMPLER_ADDRESS_CLAMP_TO_ZERO = 0, SPVC_MSL_SAMPLER_ADDRESS_CLAMP_TO_EDGE = 1, SPVC_MSL_SAMPLER_ADDRESS_CLAMP_TO_BORDER = 2, SPVC_MSL_SAMPLER_ADDRESS_REPEAT = 3, SPVC_MSL_SAMPLER_ADDRESS_MIRRORED_REPEAT = 4, SPVC_MSL_SAMPLER_ADDRESS_INT_MAX = 0x7fffffff } spvc_msl_sampler_address; /* Maps to C++ API. */ typedef enum spvc_msl_sampler_compare_func { SPVC_MSL_SAMPLER_COMPARE_FUNC_NEVER = 0, SPVC_MSL_SAMPLER_COMPARE_FUNC_LESS = 1, SPVC_MSL_SAMPLER_COMPARE_FUNC_LESS_EQUAL = 2, SPVC_MSL_SAMPLER_COMPARE_FUNC_GREATER = 3, SPVC_MSL_SAMPLER_COMPARE_FUNC_GREATER_EQUAL = 4, SPVC_MSL_SAMPLER_COMPARE_FUNC_EQUAL = 5, SPVC_MSL_SAMPLER_COMPARE_FUNC_NOT_EQUAL = 6, SPVC_MSL_SAMPLER_COMPARE_FUNC_ALWAYS = 7, SPVC_MSL_SAMPLER_COMPARE_FUNC_INT_MAX = 0x7fffffff } spvc_msl_sampler_compare_func; /* Maps to C++ API. */ typedef enum spvc_msl_sampler_border_color { SPVC_MSL_SAMPLER_BORDER_COLOR_TRANSPARENT_BLACK = 0, SPVC_MSL_SAMPLER_BORDER_COLOR_OPAQUE_BLACK = 1, SPVC_MSL_SAMPLER_BORDER_COLOR_OPAQUE_WHITE = 2, SPVC_MSL_SAMPLER_BORDER_COLOR_INT_MAX = 0x7fffffff } spvc_msl_sampler_border_color; /* Maps to C++ API. */ typedef enum spvc_msl_format_resolution { SPVC_MSL_FORMAT_RESOLUTION_444 = 0, SPVC_MSL_FORMAT_RESOLUTION_422, SPVC_MSL_FORMAT_RESOLUTION_420, SPVC_MSL_FORMAT_RESOLUTION_INT_MAX = 0x7fffffff } spvc_msl_format_resolution; /* Maps to C++ API. */ typedef enum spvc_msl_chroma_location { SPVC_MSL_CHROMA_LOCATION_COSITED_EVEN = 0, SPVC_MSL_CHROMA_LOCATION_MIDPOINT, SPVC_MSL_CHROMA_LOCATION_INT_MAX = 0x7fffffff } spvc_msl_chroma_location; /* Maps to C++ API. */ typedef enum spvc_msl_component_swizzle { SPVC_MSL_COMPONENT_SWIZZLE_IDENTITY = 0, SPVC_MSL_COMPONENT_SWIZZLE_ZERO, SPVC_MSL_COMPONENT_SWIZZLE_ONE, SPVC_MSL_COMPONENT_SWIZZLE_R, SPVC_MSL_COMPONENT_SWIZZLE_G, SPVC_MSL_COMPONENT_SWIZZLE_B, SPVC_MSL_COMPONENT_SWIZZLE_A, SPVC_MSL_COMPONENT_SWIZZLE_INT_MAX = 0x7fffffff } spvc_msl_component_swizzle; /* Maps to C++ API. */ typedef enum spvc_msl_sampler_ycbcr_model_conversion { SPVC_MSL_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY = 0, SPVC_MSL_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_IDENTITY, SPVC_MSL_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_BT_709, SPVC_MSL_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_BT_601, SPVC_MSL_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_BT_2020, SPVC_MSL_SAMPLER_YCBCR_MODEL_CONVERSION_INT_MAX = 0x7fffffff } spvc_msl_sampler_ycbcr_model_conversion; /* Maps to C+ API. */ typedef enum spvc_msl_sampler_ycbcr_range { SPVC_MSL_SAMPLER_YCBCR_RANGE_ITU_FULL = 0, SPVC_MSL_SAMPLER_YCBCR_RANGE_ITU_NARROW, SPVC_MSL_SAMPLER_YCBCR_RANGE_INT_MAX = 0x7fffffff } spvc_msl_sampler_ycbcr_range; /* Maps to C++ API. */ typedef struct spvc_msl_constexpr_sampler { spvc_msl_sampler_coord coord; spvc_msl_sampler_filter min_filter; spvc_msl_sampler_filter mag_filter; spvc_msl_sampler_mip_filter mip_filter; spvc_msl_sampler_address s_address; spvc_msl_sampler_address t_address; spvc_msl_sampler_address r_address; spvc_msl_sampler_compare_func compare_func; spvc_msl_sampler_border_color border_color; float lod_clamp_min; float lod_clamp_max; int max_anisotropy; spvc_bool compare_enable; spvc_bool lod_clamp_enable; spvc_bool anisotropy_enable; } spvc_msl_constexpr_sampler; /* * Initializes the constexpr sampler struct. * The defaults are non-zero. */ SPVC_PUBLIC_API void spvc_msl_constexpr_sampler_init(spvc_msl_constexpr_sampler *sampler); /* Maps to the sampler Y'CbCr conversion-related portions of MSLConstexprSampler. See C++ API for defaults and details. */ typedef struct spvc_msl_sampler_ycbcr_conversion { unsigned planes; spvc_msl_format_resolution resolution; spvc_msl_sampler_filter chroma_filter; spvc_msl_chroma_location x_chroma_offset; spvc_msl_chroma_location y_chroma_offset; spvc_msl_component_swizzle swizzle[4]; spvc_msl_sampler_ycbcr_model_conversion ycbcr_model; spvc_msl_sampler_ycbcr_range ycbcr_range; unsigned bpc; } spvc_msl_sampler_ycbcr_conversion; /* * Initializes the constexpr sampler struct. * The defaults are non-zero. */ SPVC_PUBLIC_API void spvc_msl_sampler_ycbcr_conversion_init(spvc_msl_sampler_ycbcr_conversion *conv); /* Maps to C++ API. */ typedef enum spvc_hlsl_binding_flag_bits { SPVC_HLSL_BINDING_AUTO_NONE_BIT = 0, SPVC_HLSL_BINDING_AUTO_PUSH_CONSTANT_BIT = 1 << 0, SPVC_HLSL_BINDING_AUTO_CBV_BIT = 1 << 1, SPVC_HLSL_BINDING_AUTO_SRV_BIT = 1 << 2, SPVC_HLSL_BINDING_AUTO_UAV_BIT = 1 << 3, SPVC_HLSL_BINDING_AUTO_SAMPLER_BIT = 1 << 4, SPVC_HLSL_BINDING_AUTO_ALL = 0x7fffffff } spvc_hlsl_binding_flag_bits; typedef unsigned spvc_hlsl_binding_flags; #define SPVC_HLSL_PUSH_CONSTANT_DESC_SET (~(0u)) #define SPVC_HLSL_PUSH_CONSTANT_BINDING (0) /* Maps to C++ API. */ typedef struct spvc_hlsl_resource_binding_mapping { unsigned register_space; unsigned register_binding; } spvc_hlsl_resource_binding_mapping; typedef struct spvc_hlsl_resource_binding { SpvExecutionModel stage; unsigned desc_set; unsigned binding; spvc_hlsl_resource_binding_mapping cbv, uav, srv, sampler; } spvc_hlsl_resource_binding; /* * Initializes the resource binding struct. * The defaults are non-zero. */ SPVC_PUBLIC_API void spvc_hlsl_resource_binding_init(spvc_hlsl_resource_binding *binding); /* Maps to the various spirv_cross::Compiler*::Option structures. See C++ API for defaults and details. */ typedef enum spvc_compiler_option { SPVC_COMPILER_OPTION_UNKNOWN = 0, SPVC_COMPILER_OPTION_FORCE_TEMPORARY = 1 | SPVC_COMPILER_OPTION_COMMON_BIT, SPVC_COMPILER_OPTION_FLATTEN_MULTIDIMENSIONAL_ARRAYS = 2 | SPVC_COMPILER_OPTION_COMMON_BIT, SPVC_COMPILER_OPTION_FIXUP_DEPTH_CONVENTION = 3 | SPVC_COMPILER_OPTION_COMMON_BIT, SPVC_COMPILER_OPTION_FLIP_VERTEX_Y = 4 | SPVC_COMPILER_OPTION_COMMON_BIT, SPVC_COMPILER_OPTION_GLSL_SUPPORT_NONZERO_BASE_INSTANCE = 5 | SPVC_COMPILER_OPTION_GLSL_BIT, SPVC_COMPILER_OPTION_GLSL_SEPARATE_SHADER_OBJECTS = 6 | SPVC_COMPILER_OPTION_GLSL_BIT, SPVC_COMPILER_OPTION_GLSL_ENABLE_420PACK_EXTENSION = 7 | SPVC_COMPILER_OPTION_GLSL_BIT, SPVC_COMPILER_OPTION_GLSL_VERSION = 8 | SPVC_COMPILER_OPTION_GLSL_BIT, SPVC_COMPILER_OPTION_GLSL_ES = 9 | SPVC_COMPILER_OPTION_GLSL_BIT, SPVC_COMPILER_OPTION_GLSL_VULKAN_SEMANTICS = 10 | SPVC_COMPILER_OPTION_GLSL_BIT, SPVC_COMPILER_OPTION_GLSL_ES_DEFAULT_FLOAT_PRECISION_HIGHP = 11 | SPVC_COMPILER_OPTION_GLSL_BIT, SPVC_COMPILER_OPTION_GLSL_ES_DEFAULT_INT_PRECISION_HIGHP = 12 | SPVC_COMPILER_OPTION_GLSL_BIT, SPVC_COMPILER_OPTION_HLSL_SHADER_MODEL = 13 | SPVC_COMPILER_OPTION_HLSL_BIT, SPVC_COMPILER_OPTION_HLSL_POINT_SIZE_COMPAT = 14 | SPVC_COMPILER_OPTION_HLSL_BIT, SPVC_COMPILER_OPTION_HLSL_POINT_COORD_COMPAT = 15 | SPVC_COMPILER_OPTION_HLSL_BIT, SPVC_COMPILER_OPTION_HLSL_SUPPORT_NONZERO_BASE_VERTEX_BASE_INSTANCE = 16 | SPVC_COMPILER_OPTION_HLSL_BIT, SPVC_COMPILER_OPTION_MSL_VERSION = 17 | SPVC_COMPILER_OPTION_MSL_BIT, SPVC_COMPILER_OPTION_MSL_TEXEL_BUFFER_TEXTURE_WIDTH = 18 | SPVC_COMPILER_OPTION_MSL_BIT, /* Obsolete, use SWIZZLE_BUFFER_INDEX instead. */ SPVC_COMPILER_OPTION_MSL_AUX_BUFFER_INDEX = 19 | SPVC_COMPILER_OPTION_MSL_BIT, SPVC_COMPILER_OPTION_MSL_SWIZZLE_BUFFER_INDEX = 19 | SPVC_COMPILER_OPTION_MSL_BIT, SPVC_COMPILER_OPTION_MSL_INDIRECT_PARAMS_BUFFER_INDEX = 20 | SPVC_COMPILER_OPTION_MSL_BIT, SPVC_COMPILER_OPTION_MSL_SHADER_OUTPUT_BUFFER_INDEX = 21 | SPVC_COMPILER_OPTION_MSL_BIT, SPVC_COMPILER_OPTION_MSL_SHADER_PATCH_OUTPUT_BUFFER_INDEX = 22 | SPVC_COMPILER_OPTION_MSL_BIT, SPVC_COMPILER_OPTION_MSL_SHADER_TESS_FACTOR_OUTPUT_BUFFER_INDEX = 23 | SPVC_COMPILER_OPTION_MSL_BIT, SPVC_COMPILER_OPTION_MSL_SHADER_INPUT_WORKGROUP_INDEX = 24 | SPVC_COMPILER_OPTION_MSL_BIT, SPVC_COMPILER_OPTION_MSL_ENABLE_POINT_SIZE_BUILTIN = 25 | SPVC_COMPILER_OPTION_MSL_BIT, SPVC_COMPILER_OPTION_MSL_DISABLE_RASTERIZATION = 26 | SPVC_COMPILER_OPTION_MSL_BIT, SPVC_COMPILER_OPTION_MSL_CAPTURE_OUTPUT_TO_BUFFER = 27 | SPVC_COMPILER_OPTION_MSL_BIT, SPVC_COMPILER_OPTION_MSL_SWIZZLE_TEXTURE_SAMPLES = 28 | SPVC_COMPILER_OPTION_MSL_BIT, SPVC_COMPILER_OPTION_MSL_PAD_FRAGMENT_OUTPUT_COMPONENTS = 29 | SPVC_COMPILER_OPTION_MSL_BIT, SPVC_COMPILER_OPTION_MSL_TESS_DOMAIN_ORIGIN_LOWER_LEFT = 30 | SPVC_COMPILER_OPTION_MSL_BIT, SPVC_COMPILER_OPTION_MSL_PLATFORM = 31 | SPVC_COMPILER_OPTION_MSL_BIT, SPVC_COMPILER_OPTION_MSL_ARGUMENT_BUFFERS = 32 | SPVC_COMPILER_OPTION_MSL_BIT, SPVC_COMPILER_OPTION_GLSL_EMIT_PUSH_CONSTANT_AS_UNIFORM_BUFFER = 33 | SPVC_COMPILER_OPTION_GLSL_BIT, SPVC_COMPILER_OPTION_MSL_TEXTURE_BUFFER_NATIVE = 34 | SPVC_COMPILER_OPTION_MSL_BIT, SPVC_COMPILER_OPTION_GLSL_EMIT_UNIFORM_BUFFER_AS_PLAIN_UNIFORMS = 35 | SPVC_COMPILER_OPTION_GLSL_BIT, SPVC_COMPILER_OPTION_MSL_BUFFER_SIZE_BUFFER_INDEX = 36 | SPVC_COMPILER_OPTION_MSL_BIT, SPVC_COMPILER_OPTION_EMIT_LINE_DIRECTIVES = 37 | SPVC_COMPILER_OPTION_COMMON_BIT, SPVC_COMPILER_OPTION_MSL_MULTIVIEW = 38 | SPVC_COMPILER_OPTION_MSL_BIT, SPVC_COMPILER_OPTION_MSL_VIEW_MASK_BUFFER_INDEX = 39 | SPVC_COMPILER_OPTION_MSL_BIT, SPVC_COMPILER_OPTION_MSL_DEVICE_INDEX = 40 | SPVC_COMPILER_OPTION_MSL_BIT, SPVC_COMPILER_OPTION_MSL_VIEW_INDEX_FROM_DEVICE_INDEX = 41 | SPVC_COMPILER_OPTION_MSL_BIT, SPVC_COMPILER_OPTION_MSL_DISPATCH_BASE = 42 | SPVC_COMPILER_OPTION_MSL_BIT, SPVC_COMPILER_OPTION_MSL_DYNAMIC_OFFSETS_BUFFER_INDEX = 43 | SPVC_COMPILER_OPTION_MSL_BIT, SPVC_COMPILER_OPTION_MSL_TEXTURE_1D_AS_2D = 44 | SPVC_COMPILER_OPTION_MSL_BIT, SPVC_COMPILER_OPTION_MSL_ENABLE_BASE_INDEX_ZERO = 45 | SPVC_COMPILER_OPTION_MSL_BIT, /* Obsolete. Use MSL_FRAMEBUFFER_FETCH_SUBPASS instead. */ SPVC_COMPILER_OPTION_MSL_IOS_FRAMEBUFFER_FETCH_SUBPASS = 46 | SPVC_COMPILER_OPTION_MSL_BIT, SPVC_COMPILER_OPTION_MSL_FRAMEBUFFER_FETCH_SUBPASS = 46 | SPVC_COMPILER_OPTION_MSL_BIT, SPVC_COMPILER_OPTION_MSL_INVARIANT_FP_MATH = 47 | SPVC_COMPILER_OPTION_MSL_BIT, SPVC_COMPILER_OPTION_MSL_EMULATE_CUBEMAP_ARRAY = 48 | SPVC_COMPILER_OPTION_MSL_BIT, SPVC_COMPILER_OPTION_MSL_ENABLE_DECORATION_BINDING = 49 | SPVC_COMPILER_OPTION_MSL_BIT, SPVC_COMPILER_OPTION_MSL_FORCE_ACTIVE_ARGUMENT_BUFFER_RESOURCES = 50 | SPVC_COMPILER_OPTION_MSL_BIT, SPVC_COMPILER_OPTION_MSL_FORCE_NATIVE_ARRAYS = 51 | SPVC_COMPILER_OPTION_MSL_BIT, SPVC_COMPILER_OPTION_ENABLE_STORAGE_IMAGE_QUALIFIER_DEDUCTION = 52 | SPVC_COMPILER_OPTION_COMMON_BIT, SPVC_COMPILER_OPTION_HLSL_FORCE_STORAGE_BUFFER_AS_UAV = 53 | SPVC_COMPILER_OPTION_HLSL_BIT, SPVC_COMPILER_OPTION_FORCE_ZERO_INITIALIZED_VARIABLES = 54 | SPVC_COMPILER_OPTION_COMMON_BIT, SPVC_COMPILER_OPTION_HLSL_NONWRITABLE_UAV_TEXTURE_AS_SRV = 55 | SPVC_COMPILER_OPTION_HLSL_BIT, SPVC_COMPILER_OPTION_MSL_ENABLE_FRAG_OUTPUT_MASK = 56 | SPVC_COMPILER_OPTION_MSL_BIT, SPVC_COMPILER_OPTION_MSL_ENABLE_FRAG_DEPTH_BUILTIN = 57 | SPVC_COMPILER_OPTION_MSL_BIT, SPVC_COMPILER_OPTION_MSL_ENABLE_FRAG_STENCIL_REF_BUILTIN = 58 | SPVC_COMPILER_OPTION_MSL_BIT, SPVC_COMPILER_OPTION_MSL_ENABLE_CLIP_DISTANCE_USER_VARYING = 59 | SPVC_COMPILER_OPTION_MSL_BIT, SPVC_COMPILER_OPTION_HLSL_ENABLE_16BIT_TYPES = 60 | SPVC_COMPILER_OPTION_HLSL_BIT, SPVC_COMPILER_OPTION_MSL_MULTI_PATCH_WORKGROUP = 61 | SPVC_COMPILER_OPTION_MSL_BIT, SPVC_COMPILER_OPTION_MSL_SHADER_INPUT_BUFFER_INDEX = 62 | SPVC_COMPILER_OPTION_MSL_BIT, SPVC_COMPILER_OPTION_MSL_SHADER_INDEX_BUFFER_INDEX = 63 | SPVC_COMPILER_OPTION_MSL_BIT, SPVC_COMPILER_OPTION_MSL_VERTEX_FOR_TESSELLATION = 64 | SPVC_COMPILER_OPTION_MSL_BIT, SPVC_COMPILER_OPTION_MSL_VERTEX_INDEX_TYPE = 65 | SPVC_COMPILER_OPTION_MSL_BIT, SPVC_COMPILER_OPTION_GLSL_FORCE_FLATTENED_IO_BLOCKS = 66 | SPVC_COMPILER_OPTION_GLSL_BIT, SPVC_COMPILER_OPTION_MSL_MULTIVIEW_LAYERED_RENDERING = 67 | SPVC_COMPILER_OPTION_MSL_BIT, SPVC_COMPILER_OPTION_MSL_ARRAYED_SUBPASS_INPUT = 68 | SPVC_COMPILER_OPTION_MSL_BIT, SPVC_COMPILER_OPTION_MSL_R32UI_LINEAR_TEXTURE_ALIGNMENT = 69 | SPVC_COMPILER_OPTION_MSL_BIT, SPVC_COMPILER_OPTION_MSL_R32UI_ALIGNMENT_CONSTANT_ID = 70 | SPVC_COMPILER_OPTION_MSL_BIT, SPVC_COMPILER_OPTION_HLSL_FLATTEN_MATRIX_VERTEX_INPUT_SEMANTICS = 71 | SPVC_COMPILER_OPTION_HLSL_BIT, SPVC_COMPILER_OPTION_MSL_IOS_USE_SIMDGROUP_FUNCTIONS = 72 | SPVC_COMPILER_OPTION_MSL_BIT, SPVC_COMPILER_OPTION_MSL_EMULATE_SUBGROUPS = 73 | SPVC_COMPILER_OPTION_MSL_BIT, SPVC_COMPILER_OPTION_MSL_FIXED_SUBGROUP_SIZE = 74 | SPVC_COMPILER_OPTION_MSL_BIT, SPVC_COMPILER_OPTION_MSL_FORCE_SAMPLE_RATE_SHADING = 75 | SPVC_COMPILER_OPTION_MSL_BIT, SPVC_COMPILER_OPTION_MSL_IOS_SUPPORT_BASE_VERTEX_INSTANCE = 76 | SPVC_COMPILER_OPTION_MSL_BIT, SPVC_COMPILER_OPTION_INT_MAX = 0x7fffffff } spvc_compiler_option; /* * Context is the highest-level API construct. * The context owns all memory allocations made by its child object hierarchy, including various non-opaque structs and strings. * This means that the API user only has to care about one "destroy" call ever when using the C API. * All pointers handed out by the APIs are only valid as long as the context * is alive and spvc_context_release_allocations has not been called. */ SPVC_PUBLIC_API spvc_result spvc_context_create(spvc_context *context); /* Frees all memory allocations and objects associated with the context and its child objects. */ SPVC_PUBLIC_API void spvc_context_destroy(spvc_context context); /* Frees all memory allocations and objects associated with the context and its child objects, but keeps the context alive. */ SPVC_PUBLIC_API void spvc_context_release_allocations(spvc_context context); /* Get the string for the last error which was logged. */ SPVC_PUBLIC_API const char *spvc_context_get_last_error_string(spvc_context context); /* Get notified in a callback when an error triggers. Useful for debugging. */ typedef void (*spvc_error_callback)(void *userdata, const char *error); SPVC_PUBLIC_API void spvc_context_set_error_callback(spvc_context context, spvc_error_callback cb, void *userdata); /* SPIR-V parsing interface. Maps to Parser which then creates a ParsedIR, and that IR is extracted into the handle. */ SPVC_PUBLIC_API spvc_result spvc_context_parse_spirv(spvc_context context, const SpvId *spirv, size_t word_count, spvc_parsed_ir *parsed_ir); /* * Create a compiler backend. Capture mode controls if we construct by copy or move semantics. * It is always recommended to use SPVC_CAPTURE_MODE_TAKE_OWNERSHIP if you only intend to cross-compile the IR once. */ SPVC_PUBLIC_API spvc_result spvc_context_create_compiler(spvc_context context, spvc_backend backend, spvc_parsed_ir parsed_ir, spvc_capture_mode mode, spvc_compiler *compiler); /* Maps directly to C++ API. */ SPVC_PUBLIC_API unsigned spvc_compiler_get_current_id_bound(spvc_compiler compiler); /* Create compiler options, which will initialize defaults. */ SPVC_PUBLIC_API spvc_result spvc_compiler_create_compiler_options(spvc_compiler compiler, spvc_compiler_options *options); /* Override options. Will return error if e.g. MSL options are used for the HLSL backend, etc. */ SPVC_PUBLIC_API spvc_result spvc_compiler_options_set_bool(spvc_compiler_options options, spvc_compiler_option option, spvc_bool value); SPVC_PUBLIC_API spvc_result spvc_compiler_options_set_uint(spvc_compiler_options options, spvc_compiler_option option, unsigned value); /* Set compiler options. */ SPVC_PUBLIC_API spvc_result spvc_compiler_install_compiler_options(spvc_compiler compiler, spvc_compiler_options options); /* Compile IR into a string. *source is owned by the context, and caller must not free it themselves. */ SPVC_PUBLIC_API spvc_result spvc_compiler_compile(spvc_compiler compiler, const char **source); /* Maps to C++ API. */ SPVC_PUBLIC_API spvc_result spvc_compiler_add_header_line(spvc_compiler compiler, const char *line); SPVC_PUBLIC_API spvc_result spvc_compiler_require_extension(spvc_compiler compiler, const char *ext); SPVC_PUBLIC_API spvc_result spvc_compiler_flatten_buffer_block(spvc_compiler compiler, spvc_variable_id id); SPVC_PUBLIC_API spvc_bool spvc_compiler_variable_is_depth_or_compare(spvc_compiler compiler, spvc_variable_id id); /* * HLSL specifics. * Maps to C++ API. */ SPVC_PUBLIC_API spvc_result spvc_compiler_hlsl_set_root_constants_layout(spvc_compiler compiler, const spvc_hlsl_root_constants *constant_info, size_t count); SPVC_PUBLIC_API spvc_result spvc_compiler_hlsl_add_vertex_attribute_remap(spvc_compiler compiler, const spvc_hlsl_vertex_attribute_remap *remap, size_t remaps); SPVC_PUBLIC_API spvc_variable_id spvc_compiler_hlsl_remap_num_workgroups_builtin(spvc_compiler compiler); SPVC_PUBLIC_API spvc_result spvc_compiler_hlsl_set_resource_binding_flags(spvc_compiler compiler, spvc_hlsl_binding_flags flags); SPVC_PUBLIC_API spvc_result spvc_compiler_hlsl_add_resource_binding(spvc_compiler compiler, const spvc_hlsl_resource_binding *binding); SPVC_PUBLIC_API spvc_bool spvc_compiler_hlsl_is_resource_used(spvc_compiler compiler, SpvExecutionModel model, unsigned set, unsigned binding); /* * MSL specifics. * Maps to C++ API. */ SPVC_PUBLIC_API spvc_bool spvc_compiler_msl_is_rasterization_disabled(spvc_compiler compiler); /* Obsolete. Renamed to needs_swizzle_buffer. */ SPVC_PUBLIC_API spvc_bool spvc_compiler_msl_needs_aux_buffer(spvc_compiler compiler); SPVC_PUBLIC_API spvc_bool spvc_compiler_msl_needs_swizzle_buffer(spvc_compiler compiler); SPVC_PUBLIC_API spvc_bool spvc_compiler_msl_needs_buffer_size_buffer(spvc_compiler compiler); SPVC_PUBLIC_API spvc_bool spvc_compiler_msl_needs_output_buffer(spvc_compiler compiler); SPVC_PUBLIC_API spvc_bool spvc_compiler_msl_needs_patch_output_buffer(spvc_compiler compiler); SPVC_PUBLIC_API spvc_bool spvc_compiler_msl_needs_input_threadgroup_mem(spvc_compiler compiler); SPVC_PUBLIC_API spvc_result spvc_compiler_msl_add_vertex_attribute(spvc_compiler compiler, const spvc_msl_vertex_attribute *attrs); SPVC_PUBLIC_API spvc_result spvc_compiler_msl_add_resource_binding(spvc_compiler compiler, const spvc_msl_resource_binding *binding); SPVC_PUBLIC_API spvc_result spvc_compiler_msl_add_shader_input(spvc_compiler compiler, const spvc_msl_shader_input *input); SPVC_PUBLIC_API spvc_result spvc_compiler_msl_add_discrete_descriptor_set(spvc_compiler compiler, unsigned desc_set); SPVC_PUBLIC_API spvc_result spvc_compiler_msl_set_argument_buffer_device_address_space(spvc_compiler compiler, unsigned desc_set, spvc_bool device_address); /* Obsolete, use is_shader_input_used. */ SPVC_PUBLIC_API spvc_bool spvc_compiler_msl_is_vertex_attribute_used(spvc_compiler compiler, unsigned location); SPVC_PUBLIC_API spvc_bool spvc_compiler_msl_is_shader_input_used(spvc_compiler compiler, unsigned location); SPVC_PUBLIC_API spvc_bool spvc_compiler_msl_is_resource_used(spvc_compiler compiler, SpvExecutionModel model, unsigned set, unsigned binding); SPVC_PUBLIC_API spvc_result spvc_compiler_msl_remap_constexpr_sampler(spvc_compiler compiler, spvc_variable_id id, const spvc_msl_constexpr_sampler *sampler); SPVC_PUBLIC_API spvc_result spvc_compiler_msl_remap_constexpr_sampler_by_binding(spvc_compiler compiler, unsigned desc_set, unsigned binding, const spvc_msl_constexpr_sampler *sampler); SPVC_PUBLIC_API spvc_result spvc_compiler_msl_remap_constexpr_sampler_ycbcr(spvc_compiler compiler, spvc_variable_id id, const spvc_msl_constexpr_sampler *sampler, const spvc_msl_sampler_ycbcr_conversion *conv); SPVC_PUBLIC_API spvc_result spvc_compiler_msl_remap_constexpr_sampler_by_binding_ycbcr(spvc_compiler compiler, unsigned desc_set, unsigned binding, const spvc_msl_constexpr_sampler *sampler, const spvc_msl_sampler_ycbcr_conversion *conv); SPVC_PUBLIC_API spvc_result spvc_compiler_msl_set_fragment_output_components(spvc_compiler compiler, unsigned location, unsigned components); SPVC_PUBLIC_API unsigned spvc_compiler_msl_get_automatic_resource_binding(spvc_compiler compiler, spvc_variable_id id); SPVC_PUBLIC_API unsigned spvc_compiler_msl_get_automatic_resource_binding_secondary(spvc_compiler compiler, spvc_variable_id id); SPVC_PUBLIC_API spvc_result spvc_compiler_msl_add_dynamic_buffer(spvc_compiler compiler, unsigned desc_set, unsigned binding, unsigned index); SPVC_PUBLIC_API spvc_result spvc_compiler_msl_add_inline_uniform_block(spvc_compiler compiler, unsigned desc_set, unsigned binding); SPVC_PUBLIC_API spvc_result spvc_compiler_msl_set_combined_sampler_suffix(spvc_compiler compiler, const char *suffix); SPVC_PUBLIC_API const char *spvc_compiler_msl_get_combined_sampler_suffix(spvc_compiler compiler); /* * Reflect resources. * Maps almost 1:1 to C++ API. */ SPVC_PUBLIC_API spvc_result spvc_compiler_get_active_interface_variables(spvc_compiler compiler, spvc_set *set); SPVC_PUBLIC_API spvc_result spvc_compiler_set_enabled_interface_variables(spvc_compiler compiler, spvc_set set); SPVC_PUBLIC_API spvc_result spvc_compiler_create_shader_resources(spvc_compiler compiler, spvc_resources *resources); SPVC_PUBLIC_API spvc_result spvc_compiler_create_shader_resources_for_active_variables(spvc_compiler compiler, spvc_resources *resources, spvc_set active); SPVC_PUBLIC_API spvc_result spvc_resources_get_resource_list_for_type(spvc_resources resources, spvc_resource_type type, const spvc_reflected_resource **resource_list, size_t *resource_size); /* * Decorations. * Maps to C++ API. */ SPVC_PUBLIC_API void spvc_compiler_set_decoration(spvc_compiler compiler, SpvId id, SpvDecoration decoration, unsigned argument); SPVC_PUBLIC_API void spvc_compiler_set_decoration_string(spvc_compiler compiler, SpvId id, SpvDecoration decoration, const char *argument); SPVC_PUBLIC_API void spvc_compiler_set_name(spvc_compiler compiler, SpvId id, const char *argument); SPVC_PUBLIC_API void spvc_compiler_set_member_decoration(spvc_compiler compiler, spvc_type_id id, unsigned member_index, SpvDecoration decoration, unsigned argument); SPVC_PUBLIC_API void spvc_compiler_set_member_decoration_string(spvc_compiler compiler, spvc_type_id id, unsigned member_index, SpvDecoration decoration, const char *argument); SPVC_PUBLIC_API void spvc_compiler_set_member_name(spvc_compiler compiler, spvc_type_id id, unsigned member_index, const char *argument); SPVC_PUBLIC_API void spvc_compiler_unset_decoration(spvc_compiler compiler, SpvId id, SpvDecoration decoration); SPVC_PUBLIC_API void spvc_compiler_unset_member_decoration(spvc_compiler compiler, spvc_type_id id, unsigned member_index, SpvDecoration decoration); SPVC_PUBLIC_API spvc_bool spvc_compiler_has_decoration(spvc_compiler compiler, SpvId id, SpvDecoration decoration); SPVC_PUBLIC_API spvc_bool spvc_compiler_has_member_decoration(spvc_compiler compiler, spvc_type_id id, unsigned member_index, SpvDecoration decoration); SPVC_PUBLIC_API const char *spvc_compiler_get_name(spvc_compiler compiler, SpvId id); SPVC_PUBLIC_API unsigned spvc_compiler_get_decoration(spvc_compiler compiler, SpvId id, SpvDecoration decoration); SPVC_PUBLIC_API const char *spvc_compiler_get_decoration_string(spvc_compiler compiler, SpvId id, SpvDecoration decoration); SPVC_PUBLIC_API unsigned spvc_compiler_get_member_decoration(spvc_compiler compiler, spvc_type_id id, unsigned member_index, SpvDecoration decoration); SPVC_PUBLIC_API const char *spvc_compiler_get_member_decoration_string(spvc_compiler compiler, spvc_type_id id, unsigned member_index, SpvDecoration decoration); SPVC_PUBLIC_API const char *spvc_compiler_get_member_name(spvc_compiler compiler, spvc_type_id id, unsigned member_index); /* * Entry points. * Maps to C++ API. */ SPVC_PUBLIC_API spvc_result spvc_compiler_get_entry_points(spvc_compiler compiler, const spvc_entry_point **entry_points, size_t *num_entry_points); SPVC_PUBLIC_API spvc_result spvc_compiler_set_entry_point(spvc_compiler compiler, const char *name, SpvExecutionModel model); SPVC_PUBLIC_API spvc_result spvc_compiler_rename_entry_point(spvc_compiler compiler, const char *old_name, const char *new_name, SpvExecutionModel model); SPVC_PUBLIC_API const char *spvc_compiler_get_cleansed_entry_point_name(spvc_compiler compiler, const char *name, SpvExecutionModel model); SPVC_PUBLIC_API void spvc_compiler_set_execution_mode(spvc_compiler compiler, SpvExecutionMode mode); SPVC_PUBLIC_API void spvc_compiler_unset_execution_mode(spvc_compiler compiler, SpvExecutionMode mode); SPVC_PUBLIC_API void spvc_compiler_set_execution_mode_with_arguments(spvc_compiler compiler, SpvExecutionMode mode, unsigned arg0, unsigned arg1, unsigned arg2); SPVC_PUBLIC_API spvc_result spvc_compiler_get_execution_modes(spvc_compiler compiler, const SpvExecutionMode **modes, size_t *num_modes); SPVC_PUBLIC_API unsigned spvc_compiler_get_execution_mode_argument(spvc_compiler compiler, SpvExecutionMode mode); SPVC_PUBLIC_API unsigned spvc_compiler_get_execution_mode_argument_by_index(spvc_compiler compiler, SpvExecutionMode mode, unsigned index); SPVC_PUBLIC_API SpvExecutionModel spvc_compiler_get_execution_model(spvc_compiler compiler); /* * Type query interface. * Maps to C++ API, except it's read-only. */ SPVC_PUBLIC_API spvc_type spvc_compiler_get_type_handle(spvc_compiler compiler, spvc_type_id id); /* Pulls out SPIRType::self. This effectively gives the type ID without array or pointer qualifiers. * This is necessary when reflecting decoration/name information on members of a struct, * which are placed in the base type, not the qualified type. * This is similar to spvc_reflected_resource::base_type_id. */ SPVC_PUBLIC_API spvc_type_id spvc_type_get_base_type_id(spvc_type type); SPVC_PUBLIC_API spvc_basetype spvc_type_get_basetype(spvc_type type); SPVC_PUBLIC_API unsigned spvc_type_get_bit_width(spvc_type type); SPVC_PUBLIC_API unsigned spvc_type_get_vector_size(spvc_type type); SPVC_PUBLIC_API unsigned spvc_type_get_columns(spvc_type type); SPVC_PUBLIC_API unsigned spvc_type_get_num_array_dimensions(spvc_type type); SPVC_PUBLIC_API spvc_bool spvc_type_array_dimension_is_literal(spvc_type type, unsigned dimension); SPVC_PUBLIC_API SpvId spvc_type_get_array_dimension(spvc_type type, unsigned dimension); SPVC_PUBLIC_API unsigned spvc_type_get_num_member_types(spvc_type type); SPVC_PUBLIC_API spvc_type_id spvc_type_get_member_type(spvc_type type, unsigned index); SPVC_PUBLIC_API SpvStorageClass spvc_type_get_storage_class(spvc_type type); /* Image type query. */ SPVC_PUBLIC_API spvc_type_id spvc_type_get_image_sampled_type(spvc_type type); SPVC_PUBLIC_API SpvDim spvc_type_get_image_dimension(spvc_type type); SPVC_PUBLIC_API spvc_bool spvc_type_get_image_is_depth(spvc_type type); SPVC_PUBLIC_API spvc_bool spvc_type_get_image_arrayed(spvc_type type); SPVC_PUBLIC_API spvc_bool spvc_type_get_image_multisampled(spvc_type type); SPVC_PUBLIC_API spvc_bool spvc_type_get_image_is_storage(spvc_type type); SPVC_PUBLIC_API SpvImageFormat spvc_type_get_image_storage_format(spvc_type type); SPVC_PUBLIC_API SpvAccessQualifier spvc_type_get_image_access_qualifier(spvc_type type); /* * Buffer layout query. * Maps to C++ API. */ SPVC_PUBLIC_API spvc_result spvc_compiler_get_declared_struct_size(spvc_compiler compiler, spvc_type struct_type, size_t *size); SPVC_PUBLIC_API spvc_result spvc_compiler_get_declared_struct_size_runtime_array(spvc_compiler compiler, spvc_type struct_type, size_t array_size, size_t *size); SPVC_PUBLIC_API spvc_result spvc_compiler_get_declared_struct_member_size(spvc_compiler compiler, spvc_type type, unsigned index, size_t *size); SPVC_PUBLIC_API spvc_result spvc_compiler_type_struct_member_offset(spvc_compiler compiler, spvc_type type, unsigned index, unsigned *offset); SPVC_PUBLIC_API spvc_result spvc_compiler_type_struct_member_array_stride(spvc_compiler compiler, spvc_type type, unsigned index, unsigned *stride); SPVC_PUBLIC_API spvc_result spvc_compiler_type_struct_member_matrix_stride(spvc_compiler compiler, spvc_type type, unsigned index, unsigned *stride); /* * Workaround helper functions. * Maps to C++ API. */ SPVC_PUBLIC_API spvc_result spvc_compiler_build_dummy_sampler_for_combined_images(spvc_compiler compiler, spvc_variable_id *id); SPVC_PUBLIC_API spvc_result spvc_compiler_build_combined_image_samplers(spvc_compiler compiler); SPVC_PUBLIC_API spvc_result spvc_compiler_get_combined_image_samplers(spvc_compiler compiler, const spvc_combined_image_sampler **samplers, size_t *num_samplers); /* * Constants * Maps to C++ API. */ SPVC_PUBLIC_API spvc_result spvc_compiler_get_specialization_constants(spvc_compiler compiler, const spvc_specialization_constant **constants, size_t *num_constants); SPVC_PUBLIC_API spvc_constant spvc_compiler_get_constant_handle(spvc_compiler compiler, spvc_constant_id id); SPVC_PUBLIC_API spvc_constant_id spvc_compiler_get_work_group_size_specialization_constants(spvc_compiler compiler, spvc_specialization_constant *x, spvc_specialization_constant *y, spvc_specialization_constant *z); /* * Buffer ranges * Maps to C++ API. */ SPVC_PUBLIC_API spvc_result spvc_compiler_get_active_buffer_ranges(spvc_compiler compiler, spvc_variable_id id, const spvc_buffer_range **ranges, size_t *num_ranges); /* * No stdint.h until C99, sigh :( * For smaller types, the result is sign or zero-extended as appropriate. * Maps to C++ API. * TODO: The SPIRConstant query interface and modification interface is not quite complete. */ SPVC_PUBLIC_API float spvc_constant_get_scalar_fp16(spvc_constant constant, unsigned column, unsigned row); SPVC_PUBLIC_API float spvc_constant_get_scalar_fp32(spvc_constant constant, unsigned column, unsigned row); SPVC_PUBLIC_API double spvc_constant_get_scalar_fp64(spvc_constant constant, unsigned column, unsigned row); SPVC_PUBLIC_API unsigned spvc_constant_get_scalar_u32(spvc_constant constant, unsigned column, unsigned row); SPVC_PUBLIC_API int spvc_constant_get_scalar_i32(spvc_constant constant, unsigned column, unsigned row); SPVC_PUBLIC_API unsigned spvc_constant_get_scalar_u16(spvc_constant constant, unsigned column, unsigned row); SPVC_PUBLIC_API int spvc_constant_get_scalar_i16(spvc_constant constant, unsigned column, unsigned row); SPVC_PUBLIC_API unsigned spvc_constant_get_scalar_u8(spvc_constant constant, unsigned column, unsigned row); SPVC_PUBLIC_API int spvc_constant_get_scalar_i8(spvc_constant constant, unsigned column, unsigned row); SPVC_PUBLIC_API void spvc_constant_get_subconstants(spvc_constant constant, const spvc_constant_id **constituents, size_t *count); SPVC_PUBLIC_API spvc_type_id spvc_constant_get_type(spvc_constant constant); /* * Misc reflection * Maps to C++ API. */ SPVC_PUBLIC_API spvc_bool spvc_compiler_get_binary_offset_for_decoration(spvc_compiler compiler, spvc_variable_id id, SpvDecoration decoration, unsigned *word_offset); SPVC_PUBLIC_API spvc_bool spvc_compiler_buffer_is_hlsl_counter_buffer(spvc_compiler compiler, spvc_variable_id id); SPVC_PUBLIC_API spvc_bool spvc_compiler_buffer_get_hlsl_counter_buffer(spvc_compiler compiler, spvc_variable_id id, spvc_variable_id *counter_id); SPVC_PUBLIC_API spvc_result spvc_compiler_get_declared_capabilities(spvc_compiler compiler, const SpvCapability **capabilities, size_t *num_capabilities); SPVC_PUBLIC_API spvc_result spvc_compiler_get_declared_extensions(spvc_compiler compiler, const char ***extensions, size_t *num_extensions); SPVC_PUBLIC_API const char *spvc_compiler_get_remapped_declared_block_name(spvc_compiler compiler, spvc_variable_id id); SPVC_PUBLIC_API spvc_result spvc_compiler_get_buffer_block_decorations(spvc_compiler compiler, spvc_variable_id id, const SpvDecoration **decorations, size_t *num_decorations); #ifdef __cplusplus } #endif #endif