/* * Copyright 2016-2017 Robert Konrad * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef SPIRV_HLSL_HPP #define SPIRV_HLSL_HPP #include "spirv_glsl.hpp" #include #include namespace spirv_cross { class CompilerHLSL : public CompilerGLSL { public: struct Options { uint32_t shader_model = 30; // TODO: map ps_4_0_level_9_0,... somehow bool fixup_clipspace = false; bool flip_vert_y = false; // Allows the PointSize builtin, and ignores it, as PointSize is not supported in HLSL. bool point_size_compat = false; }; CompilerHLSL(std::vector spirv_) : CompilerGLSL(move(spirv_)) { } CompilerHLSL(const uint32_t *ir, size_t size) : CompilerGLSL(ir, size) { } const Options &get_options() const { return options; } void set_options(Options &opts) { options = opts; } std::string compile() override; private: std::string type_to_glsl(const SPIRType &type) override; std::string image_type_hlsl(const SPIRType &type); std::string image_type_hlsl_modern(const SPIRType &type); std::string image_type_hlsl_legacy(const SPIRType &type); void emit_function_prototype(SPIRFunction &func, uint64_t return_flags) override; void emit_hlsl_entry_point(); void emit_header() override; void emit_resources(); void emit_interface_block_globally(const SPIRVariable &type); void emit_interface_block_in_struct(const SPIRVariable &type, std::unordered_set &active_locations); void emit_builtin_inputs_in_struct(); void emit_builtin_outputs_in_struct(); void emit_texture_op(const Instruction &i) override; void emit_instruction(const Instruction &instruction) override; void emit_glsl_op(uint32_t result_type, uint32_t result_id, uint32_t op, const uint32_t *args, uint32_t count) override; void emit_buffer_block(const SPIRVariable &type) override; void emit_push_constant_block(const SPIRVariable &var) override; void emit_uniform(const SPIRVariable &var) override; void emit_modern_uniform(const SPIRVariable &var); void emit_legacy_uniform(const SPIRVariable &var); std::string layout_for_member(const SPIRType &type, uint32_t index) override; std::string to_interpolation_qualifiers(uint64_t flags) override; std::string bitcast_glsl_op(const SPIRType &result_type, const SPIRType &argument_type) override; std::string to_func_call_arg(uint32_t id) override; std::string to_sampler_expression(uint32_t id); void emit_sampled_image_op(uint32_t result_type, uint32_t result_id, uint32_t image_id, uint32_t samp_id) override; const char *to_storage_qualifiers_glsl(const SPIRVariable &var) override; Options options; bool requires_op_fmod = false; bool requires_textureProj = false; void emit_builtin_variables(); bool require_output = false; bool require_input = false; uint32_t type_to_consumed_locations(const SPIRType &type) const; void emit_io_block(const SPIRVariable &var); }; } #endif