struct Bar { float v[2]; float w; }; struct V { float a; float b[2]; Bar c[2]; Bar d; }; static V _14; struct SPIRV_Cross_Output { float V_a : TEXCOORD0; float V_b[2] : TEXCOORD1; Bar V_c[2] : TEXCOORD3; Bar V_d : TEXCOORD9; }; void vert_main() { _14.a = 1.0f; _14.b[0] = 2.0f; _14.b[1] = 3.0f; _14.c[0].v[0] = 4.0f; _14.c[0].v[1] = 5.0f; _14.c[0].w = 6.0f; _14.c[1].v[0] = 7.0f; _14.c[1].v[1] = 8.0f; _14.c[1].w = 9.0f; _14.d.v[0] = 10.0f; _14.d.v[1] = 11.0f; _14.d.w = 12.0f; } SPIRV_Cross_Output main() { vert_main(); SPIRV_Cross_Output stage_output; stage_output.V_a = _14.a; stage_output.V_b = _14.b; stage_output.V_c = _14.c; stage_output.V_d = _14.d; return stage_output; }