#version 450 uniform sampler2D SPIRV_Cross_CombinedTexSPIRV_Cross_DummySampler; layout(location = 0) flat in uvec3 in_var_TEXCOORD0; layout(location = 0) out vec4 out_var_SV_Target0; void main() { out_var_SV_Target0 = texelFetch(SPIRV_Cross_CombinedTexSPIRV_Cross_DummySampler, ivec2(in_var_TEXCOORD0.xy), int(in_var_TEXCOORD0.z)); }