#pragma clang diagnostic ignored "-Wmissing-prototypes" #include #include using namespace metal; struct main0_out { float FragColor [[color(0)]]; }; struct main0_in { float3 vUV [[user(locn0)]]; }; float sample_combined(thread float3& vUV, thread depth2d uShadow, thread const sampler uShadowSmplr) { return uShadow.sample_compare(uShadowSmplr, vUV.xy, vUV.z); } float sample_separate(thread float3& vUV, thread depth2d uTexture, thread sampler uSampler) { return uTexture.sample_compare(uSampler, vUV.xy, vUV.z); } fragment main0_out main0(main0_in in [[stage_in]], depth2d uShadow [[texture(0)]], depth2d uTexture [[texture(1)]], sampler uShadowSmplr [[sampler(0)]], sampler uSampler [[sampler(2)]]) { main0_out out = {}; out.FragColor = sample_combined(in.vUV, uShadow, uShadowSmplr) + sample_separate(in.vUV, uTexture, uSampler); return out; }