#include #include using namespace metal; struct _20 { int _m0; int _m1; }; struct _5 { int _m0[10]; }; struct _7 { int _m0[10]; }; constant int _28 = {}; kernel void main0(device _5& _6 [[buffer(0)]], device _7& _8 [[buffer(1)]], uint3 gl_GlobalInvocationID [[thread_position_in_grid]]) { _6._m0[gl_GlobalInvocationID.x] = _8._m0[gl_GlobalInvocationID.x] + (_20{ _28, 200 })._m1; }