struct _15 { float _m0; }; static const _15 _25 = { 0.0f }; static const _15 _26 = { 1.0f }; static const float _29[2] = { 0.0f, 1.0f }; static const float _30[2] = { 1.0f, 0.0f }; static float4 FragColor; struct SPIRV_Cross_Output { float4 FragColor : SV_Target0; }; void spvSelectComposite(out _15 out_value, bool cond, _15 true_val, _15 false_val) { if (cond) { out_value = true_val; } else { out_value = false_val; } } void spvSelectComposite(out float out_value[2], bool cond, float true_val[2], float false_val[2]) { if (cond) { out_value = true_val; } else { out_value = false_val; } } void frag_main() { FragColor = false ? float4(1.0f, 1.0f, 0.0f, 1.0f) : float4(0.0f, 0.0f, 0.0f, 1.0f); FragColor = false ? 1.0f.xxxx : 0.0f.xxxx; FragColor = float4(bool4(false, true, false, true).x ? float4(1.0f, 1.0f, 0.0f, 1.0f).x : float4(0.0f, 0.0f, 0.0f, 1.0f).x, bool4(false, true, false, true).y ? float4(1.0f, 1.0f, 0.0f, 1.0f).y : float4(0.0f, 0.0f, 0.0f, 1.0f).y, bool4(false, true, false, true).z ? float4(1.0f, 1.0f, 0.0f, 1.0f).z : float4(0.0f, 0.0f, 0.0f, 1.0f).z, bool4(false, true, false, true).w ? float4(1.0f, 1.0f, 0.0f, 1.0f).w : float4(0.0f, 0.0f, 0.0f, 1.0f).w); FragColor = float4(bool4(false, true, false, true)); _15 _38; spvSelectComposite(_38, false, _25, _26); _15 _32 = _38; float _39[2]; spvSelectComposite(_39, true, _29, _30); float _33[2] = _39; } SPIRV_Cross_Output main() { frag_main(); SPIRV_Cross_Output stage_output; stage_output.FragColor = FragColor; return stage_output; }