struct Vert { float a; float b; }; struct Foo { float c; float d; }; static const Vert _11 = { 0.0f, 0.0f }; static const Foo _13 = { 0.0f, 0.0f }; static Vert _3 = { 0.0f, 0.0f }; static Foo foo = _13; struct SPIRV_Cross_Output { float Vert_a : TEXCOORD0; float Vert_b : TEXCOORD1; Foo foo : TEXCOORD2; }; void vert_main() { } SPIRV_Cross_Output main() { vert_main(); SPIRV_Cross_Output stage_output; stage_output.Vert_a = _3.a; stage_output.Vert_b = _3.b; stage_output.foo = foo; return stage_output; }