#version 450 struct _9 { float _m0; }; struct _10 { float _m0; float _m1; float _m2; float _m3; float _m4; float _m5; float _m6; float _m7; float _m8; float _m9; float _m10; float _m11; _9 _m12; }; layout(location = 0) out vec4 _3; void main() { _10 _21; _3 = vec4(_21._m0, _21._m1, _21._m2, _21._m3); }