#pragma clang diagnostic ignored "-Wmissing-prototypes" #pragma clang diagnostic ignored "-Wmissing-braces" #include #include using namespace metal; template struct spvUnsafeArray { T elements[Num ? Num : 1]; thread T& operator [] (size_t pos) thread { return elements[pos]; } constexpr const thread T& operator [] (size_t pos) const thread { return elements[pos]; } device T& operator [] (size_t pos) device { return elements[pos]; } constexpr const device T& operator [] (size_t pos) const device { return elements[pos]; } constexpr const constant T& operator [] (size_t pos) const constant { return elements[pos]; } threadgroup T& operator [] (size_t pos) threadgroup { return elements[pos]; } constexpr const threadgroup T& operator [] (size_t pos) const threadgroup { return elements[pos]; } }; struct Vertices { spvUnsafeArray uvs; }; struct main0_out { float2 value [[color(0)]]; }; struct main0_in { float3 gl_BaryCoordNV [[barycentric_coord, center_perspective]]; }; fragment main0_out main0(main0_in in [[stage_in]], const device Vertices& _19 [[buffer(0)]], uint gl_PrimitiveID [[primitive_id]]) { main0_out out = {}; int prim = int(gl_PrimitiveID); float2 uv0 = _19.uvs[(3 * prim) + 0]; float2 uv1 = _19.uvs[(3 * prim) + 1]; float2 uv2 = _19.uvs[(3 * prim) + 2]; out.value = ((uv0 * in.gl_BaryCoordNV.x) + (uv1 * in.gl_BaryCoordNV.y)) + (uv2 * in.gl_BaryCoordNV.z); return out; }