#pragma clang diagnostic ignored "-Wmissing-prototypes" #pragma clang diagnostic ignored "-Wmissing-braces" #include #include using namespace metal; template struct spvUnsafeArray { T elements[Num ? Num : 1]; thread T& operator [] (size_t pos) thread { return elements[pos]; } constexpr const thread T& operator [] (size_t pos) const thread { return elements[pos]; } device T& operator [] (size_t pos) device { return elements[pos]; } constexpr const device T& operator [] (size_t pos) const device { return elements[pos]; } constexpr const constant T& operator [] (size_t pos) const constant { return elements[pos]; } threadgroup T& operator [] (size_t pos) threadgroup { return elements[pos]; } constexpr const threadgroup T& operator [] (size_t pos) const threadgroup { return elements[pos]; } }; struct UBO { spvUnsafeArray results; }; struct main0_out { float4 FragColor [[color(0)]]; }; struct main0_in { int vIn [[user(locn0)]]; int vIn2 [[user(locn1)]]; }; fragment main0_out main0(main0_in in [[stage_in]], device UBO& _34 [[buffer(0)]], texture2d Buf [[texture(0)]], sampler BufSmplr [[sampler(0)]], float4 gl_FragCoord [[position]]) { main0_out out = {}; int4 coords = Buf.read(uint2(int2(gl_FragCoord.xy)), 0); float4 foo = _34.results[coords.x % 16]; int c = in.vIn * in.vIn; int d = in.vIn2 * in.vIn2; out.FragColor = (foo + foo) + _34.results[c + d]; return out; }