#version 450 layout(location = 0) out float vOutput; layout(location = 0) flat in int vIndex1; layout(location = 1) flat in int vIndex2; const float FOO[2][3] = float[][](float[](1.0, 2.0, 3.0), float[](4.0, 5.0, 6.0)); void main() { vOutput = FOO[vIndex1][vIndex2]; }