#pragma clang diagnostic ignored "-Wmissing-prototypes" #include #include using namespace metal; struct main0_out { float4 v0; float4 v1; float4 gl_Position; float gl_ClipDistance[2]; float gl_ClipDistance_0; float gl_ClipDistance_1; }; static inline __attribute__((always_inline)) void write_in_func(device float4& v0, device float4& v1, device float4& gl_Position, thread float& gl_PointSize, device float (&gl_ClipDistance)[2]) { v0 = float4(1.0); v1 = float4(2.0); gl_Position = float4(3.0); gl_PointSize = 4.0; gl_ClipDistance[0] = 1.0; gl_ClipDistance[1] = 0.5; } kernel void main0(uint3 gl_GlobalInvocationID [[thread_position_in_grid]], uint3 spvStageInputSize [[grid_size]], device main0_out* spvOut [[buffer(28)]]) { float gl_PointSize = {}; device main0_out& out = spvOut[gl_GlobalInvocationID.y * spvStageInputSize.x + gl_GlobalInvocationID.x]; if (any(gl_GlobalInvocationID >= spvStageInputSize)) return; write_in_func(out.v0, out.v1, out.gl_Position, gl_PointSize, out.gl_ClipDistance); out.gl_ClipDistance_0 = out.gl_ClipDistance[0]; out.gl_ClipDistance_1 = out.gl_ClipDistance[1]; }