#include #include using namespace metal; struct SSBO1 { short4 outputs[1]; }; struct SSBO0 { int4 inputs[1]; }; struct UBO { half4 const0; }; constant uint3 gl_WorkGroupSize [[maybe_unused]] = uint3(1u); kernel void main0(device SSBO1& _21 [[buffer(0)]], device SSBO0& _29 [[buffer(1)]], constant UBO& _40 [[buffer(2)]], uint3 gl_GlobalInvocationID [[thread_position_in_grid]]) { uint ident = gl_GlobalInvocationID.x; int _33 = ((device int*)&_29.inputs[ident])[0u]; short2 _47 = as_type(_33) + as_type(_40.const0.xy); ((device short*)&_21.outputs[ident])[0u] = _47.x; ((device short*)&_21.outputs[ident])[1u] = _47.y; int _57 = ((device int*)&_29.inputs[ident])[1u]; short2 _67 = short2(as_type(uint(_57)) - as_type(_40.const0.zw)); ((device short*)&_21.outputs[ident])[2u] = _67.x; ((device short*)&_21.outputs[ident])[3u] = _67.y; }