#include #include using namespace metal; struct _3 { int4 _m0; uint4 _m1; }; struct _4 { uint4 _m0; int4 _m1; }; kernel void main0(device _3& _5 [[buffer(0)]], device _4& _6 [[buffer(1)]]) { int4 _22 = _5._m0; uint4 _23 = _5._m1; _6._m0 = uint4(int4(_23) / _22); _6._m0 = uint4(_22 / int4(_23)); _6._m0 = uint4(int4(_23) / int4(_23)); _6._m0 = uint4(_22 / _22); _6._m1 = int4(_23) / int4(_23); _6._m1 = _22 / _22; _6._m1 = int4(_23) / _22; _6._m1 = _22 / int4(_23); }